chineseweapons-forge-1.20.1-1.2.0.jar
Curse Maven Snippet
What's new
Forge 1.20.1
- Footmen Armor: Grants arrow immunity and reflects projectiles. When wearer health is above 30%, Slow effect cannot be applied. Increased armor value. Full set bonus: additional damage.
- Tang Dynasty Infantry Armor: Increased armor value. Allows unimpeded movement on snow.
- Ge (Dagger-Axe): Reduced base damage by 1 point. 40% chance to dismount the attacker when attacking while riding.
- All abilities consume 2 durability points upon use.
cutspotion effect: 30% chance to deal 1 HP damage on attack hit.bleedpotion effect: Deals 1 HP damage every second.- Reshaped the horizontal sword model.
- Reworked the armor forge table mechanics.
Additions
- New skill for Glaive: Right-click. If the target player/mob is sprinting, there is a chance to halt its movement.
- New weapon: Song Javelin. Dual-mode: melee and throw. Right-click to throw, similar to a Trident, for mid-range combat.
- New weapon: Gu Duo. Jumping attack crushes hit entities.
- New weapon: Song Standing Shield. Functions as a handheld shield; press assigned hotkey to place it. When placed, it reflects arrows. Right-click the left side of the shield to rotate it 15° left, and vice versa. Immune to potion effects and fire damage. Entities behind the shield take no damage from explosions originating in front.
- New armor: Face Guard. When worn and crouching, intimidates entities within a 3–13 block radius around the wearer. 3-second cooldown.
- New armor: Song Dynasty Infantry Armor. No special attributes implemented for now.
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