chestcavitybeyond_neoforge_1.21.1-1.8.3.jar
Curse Maven Snippet
What's new
- Added respawn safety fallback: after a player respawns, if vital organs (Heart/Lung/Spine/Kidney) are missing, empty slots are auto-filled first; when empty slots are insufficient, non-vital organs are replaced in priority order, preventing repeated death loops
- Inner Furnace active skill now displays a dynamic formula (hold Ctrl to expand "200÷level÷20"); the Furnace Power attribute tooltip now displays recovery interval, effect level, and max duration
- Display levels now uniformly use amplifier+1, consistent with in-game effect levels (e.g., "Poison I" corresponds to "Lv1")
- Fixed an issue where the
/chestcavitycommand silently fell back to the default value when given an invalid size; it now throws an "Invalid chest cavity size" error - After the Postoperative Suture enchantment triggers healing, a 1-second cooldown is now applied to the Chest Opener item, preventing repeated healing exploits

