File Details
chessai-1.1.0.jar
- R
- Mar 12, 2026
- 233.70 KB
- 12
- 1.20.1
- Forge
File Name
chessai-1.1.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
AI difficulty currently ranges from Level 1 (about 600–800 Elo) to Level 10 (about 1600 Elo).
The first person to beat Level 10, please leave me a message on my CurseForge page!
Added
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Added a brand new AI engine
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Added 10 AI difficulty levels
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Added asynchronous AI move calculation
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Added an "AI is thinking..." status message
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Added AI difficulty selection to the chess clock menu
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Added persistence for the selected AI difficulty
Improved
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Improved AI turn handling during timed matches
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Improved stability when applying AI moves
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Improved game flow between player turns and AI turns
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Improved support for Player vs AI games in the chess clock interface
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Updated English and French translations
Changed
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Refactored the old built-in AI logic into a separate dedicated engine
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Reworked AI move processing to be safer and more reliable
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Updated the chess clock menu to display:
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game mode
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time control
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AI difficulty
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Technical
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Added position hashing for better AI search handling
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Added search improvements such as:
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move ordering
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quiescence search
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mobility evaluation
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piece-square tables
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transposition table
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Added dynamic AI time budgeting based on difficulty and server performance
If you want something a bit cleaner for CurseForge description style, use this version:
ChessAI 1.1.0
This update introduces a much more advanced AI system and improves the overall flow of Player vs AI matches.
Highlights
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New dedicated AI engine
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10 selectable AI difficulty levels
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Async AI thinking and move calculation
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AI thinking status message
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Difficulty selection in the chess clock menu
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Better handling for timed games
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Updated EN/FR translations
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Internal AI and match flow refactor
Notes
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AI difficulty cannot be changed while a match is already running
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Difficulty is saved with the match data
I can also make you a compact CurseForge release note, a more polished marketing version, or a Markdown version with proper section spacing.