Chaos Tablist

Fully customize your tab list with animated headers, gradients, pixel-art icons, Chaos Ranks badges, and live server stats, all edited in-game with a live preview.
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Chaos Tablist 1.2.0 (NeoForge)

File namechaostablist-neoforge-1.20.1-1.2.0.jar
Uploader
goddark83goddark83
Uploaded
Oct 16, 2026
Downloads
2
Size
385.7 KB
Mod Loaders
NeoForge
File ID
9207428
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:chaos-tab-list-1730267:9207428")

Learn more about Curse Maven

What's new

Minecraft 1.20.1 — Chaos Tablist 1.2.0

  • Native Fabric, Forge and legacy NeoForge ports for Minecraft 1.20.1. Java 17 bytecode; tested in-game with Java 21.
  • Adapted bounded packet codecs, skin rendering, scoreboard, mouse scrolling, cursor selection and nine-slice GUI artwork.
  • All three loaders pass 85 regression checks, production JAR inspection, in-game editor/network save/conflict recovery and vanilla packet simulation.
  • Forge and NeoForge also pass dedicated initialization up to the EULA check. See VALIDATION.md for scope and limits.

Earlier Minecraft 1.21.1 port (2026-10-16)

  • Added a native NeoForge 21.1 port for Minecraft 1.21.1, including optional typed payloads, lifecycle events and client integration.
  • Forge and NeoForge completed the in-game editor, private data, network save, presets, diagnostics and conflict recovery tests after the graphics driver repair.
  • Strengthened loader isolation checks to inspect all three loaders.
  • Forge is beta: the additional vanilla simulation failed during integrated-server initialization. Fabric and NeoForge passed both in-game modes. See VALIDATION.md.

Fabric / Forge builds for Minecraft 1.21.1 (1.2.0)

  • Shared implementation with separate native Fabric and Forge entrypoints, lifecycle events and optional versioned networking.
  • Forge does not depend on Fabric API. Both loaders use the same configuration, private placeholders, editor, animations and design library.
  • Separate production JARs and source JARs, Java 21 bytecode, loader-specific regression checks and game selftests.
  • Resource generation and upload preparation adapted to the multi-loader layout; no publication is performed by the build.

Chaos Tablist 1.2.0

  • Private player placeholders are delivered only to their owner. Administrators may explicitly opt individual fields into public synchronization.
  • Durable saves with server acknowledgements, revision conflict detection, permission feedback and timeouts. Drafts remain available on failure.
  • Temporary-file configuration writes with a previous-file backup; malformed reloads preserve the source file and the live configuration.
  • Ctrl+S, unsaved-changes confirmation and explicit reload of the server version, with undo recovery.
  • Local JSON design library, draft exports and Chaos, Minimal and Ocean presets. Independent animation duplication and 64 editable frames.
  • Safer JSON, PNG and compressed payload handling, finite numeric values, parser depth and glyph budgets. Negative scrolling speeds no longer throw.
  • Shared vanilla placeholder fallbacks, vanilla-like ordering/limits and an explicit approximate-preview label.
  • Cached player entries, cached compressed configuration and entity counts only when requested. Periodic updates stop while disabled or empty.
  • Extracted editor persistence, history and design-library components. Java 21 toolchain and automated headless regression checks wired into build.
  • All editor messages available in English and Spanish variants.

Server and client should both use 1.2.0 for the custom view/editor. Older clients fall back to vanilla packets.

Chaos Tablist 1.1.0

  • Effect editor: every effect in the Effect list has a ✎ button to set its colors, speed and other options, and to choose whether it wraps a text or an icon, with a live preview before inserting it.
  • Color preview: the color picker has a Preview button that tries the color in the live tab before you press OK. Closing without OK puts the old color back.
  • Edit lines in place: double-click a header, footer or animation line to edit it right in the list.
  • Tooltips on every editor tab and button explaining what they do.
  • Select text with the mouse in every field: drag to select, double-click selects a word or a whole tag; Ctrl+C / X / V to copy, cut and paste.
  • Undo / redo in the editor: Ctrl+Z undoes, Ctrl+Y (or Ctrl+Shift+Z) redoes any change, including Discard and Defaults.
  • Default texts are now in English (discord.gg/example as the sample link).
  • 35 new placeholders: OPs and AFK online, difficulty, view/simulation distance, entities, chunks, moon phase, day/night, Java version, mods; per player XP, XP %, armor, saturation, air, light level, facing, chunk, held item, language, jumps, fish caught, distance walked, time since death; client weekday, render distance, resolution, graphics card and mod count.
  • Removed groups: each row now shows the Chaos Ranks badge next to the name; per-player formats still work.
  • Chaos Ranks placeholders only show up in the editor when Chaos Ranks is installed.
  • Picking a color while text is selected now colors only that text instead of replacing it.

Chaos Tablist 1.0.0

First release.

  • Full tab list customization: multi-line header and footer, Chaos Ranks rank badge on every row, per-player overrides (prefix, name, suffix).
  • MiniMessage-style text: hex colors, gradients (static and moving), rainbow, fade, pulse, sparkles, typewriter, marquee, blink, cycling texts, conditions, progress bars, color by ping or by value.
  • Pixel-art icons (162) and Chaos Ranks-style badges usable anywhere in the tab.
  • Placeholders: TPS, MSPT, RAM, CPU, uptime, online, ping, world, biome, coordinates, health, kills, deaths, playtime and more; client-side FPS, RAM and local time.
  • Hybrid: works server-side with vanilla clients; with the mod on the client you get smooth 60 FPS animations, text backgrounds, transparency, wave/bounce/shake, outline, glow, player heads, items, custom PNG images, a styled panel with an animated gradient border and an opening animation.
  • In-game editor (/tablist) with live preview (mod and vanilla views), hot-applied to the whole server and saved per world.
  • Optional Chaos Ranks integration: {rank} badge and sorting by rank priority.
  • Commands: /tablist reload, /tablist toggle, /tablist preview, /tablist player.
  • English and Spanish translations.

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