Chaos - Ranks 1.0.1
Curse Maven Snippet
What's new
Chaos Ranks 1.0.1
- Save ranks and assignments together in an atomic snapshot with a recoverable backup.
- Migrate and preserve version 1.0.0 files; damaged data disables edits instead of being overwritten.
- Validate loaded ranks and reject null or malformed save messages.
- Report persistence errors and commit in-memory changes only after saving succeeds.
- Reject stale editor changes to prevent conflicting administrator edits.
- Split large editor lists into bounded network messages; update server and clients together.
- Fit the editor to smaller viewports and clamp list scrolling after updates.
- Use locale-independent IDs and translations, translated editor titles and new-rank labels.
- Strip control characters from chat separators and preserve Unicode boundaries.
- Save bulk player assignments once per command.
- Add executable regression tests to the build, include the license in the jar, and fix screenshot links.
- Validate upload release types and use unique temporary metadata files with cleanup.
Chaos Ranks 1.0.0
First release.
- Pixel-art rank badges next to player names in chat, tab list and nametags.
- In-game editor (
/rank) with live preview: text, 144 icons, background/text/icon/frame colors, bold, priority. - Per-rank chat format: name color (any RGB) and bold, message color, custom separator. No more
<>brackets. - Default PLAYER rank for everyone and automatic OP rank with
/op//deop. - Commands:
/rank give,/rank remove,/rank delete. - English and Spanish translations.
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