ChampionsFix-1.0.3.jar
Curse Maven Snippet
What's new
Patches for performance optimization and stability enhancement
Better user experience!
Detailed optimization and fixes are as follows:
[Fix] Issue where packet tags fail to take effect on initial launchFixed the problem that queries for deny_champions and bosses tags return empty results during the early server startup phase. Eligibility evaluation construction now runs after packets are fully loaded, ensuring tag exclusion/capping configurations work correctly from the first generation
[Fix] Thread safety risks triggered by /reloadThe filter collection is refactored to use volatile references plus copy-on-write logic, eliminating extremely rare concurrent modification exceptions during configuration reloading
[Improvement] Instant activation of configuration changesAfter modifying Champions Fix configurations in-game via the /config command, eligibility evaluation will automatically rebuild without running /reload or restarting the server.
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