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Champions Optimization

Improved compatibility between the Champions mod and hostile mobs from other mods
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ChampionsFix-1.0.3.jar

File nameChampionsFix-1.0.3.jar
Uploader
Admirer114Admirer114
Uploaded
Jul 11, 2026
Downloads
31
Size
23.6 KB
Mod Loaders
Forge
File ID
8410387
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:champions-optimization-1603847:8410387")

Learn more about Curse Maven

What's new

Patches for performance optimization and stability enhancement
Better user experience!

Detailed optimization and fixes are as follows:


[Fix] Issue where packet tags fail to take effect on initial launchFixed the problem that queries for deny_champions and bosses tags return empty results during the early server startup phase. Eligibility evaluation construction now runs after packets are fully loaded, ensuring tag exclusion/capping configurations work correctly from the first generation

 

[Fix] Thread safety risks triggered by /reloadThe filter collection is refactored to use volatile references plus copy-on-write logic, eliminating extremely rare concurrent modification exceptions during configuration reloading

 

[Improvement] Instant activation of configuration changesAfter modifying Champions Fix configurations in-game via the /config command, eligibility evaluation will automatically rebuild without running /reload or restarting the server.

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