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Chameleon (Metamorph add-on)

Import custom static and animated Blockbench models to be available in Metamorph's morph system (powered by GeckoLib)
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Chameleon 1.0

File namechameleon-1.0.jar
Uploader
McHorseMcHorse
Uploaded
Dec 15, 2020
Downloads
577
Size
80.1 KB
Mod Loaders
—
File ID
3139349
Type
R
Release
Supported game versions
  • 1.12.2

What's new

First version of Chameleon mod. This version provides essential tools to work with Chameleon animated morphs.

Compatible with McLib 2.1.2, Metamorph 1.2.4 and GeckoLib 3.0.0. It doesn't mean that future versions of Metamorph, Aperture and GeckoLib would be incompatible, but older versions are most likely incompatible.

  • Added loading of .geo.json and .animation.json Bedrock models and animations (powered by GeckoLib)
  • Added chameleon.* morph that allows using static and animated Bedrock models and animations
    • Added skin property, which lets to change the skin of the morph
    • Added body part compatibility, which allows to add morphs to limbs
    • Added pose editor, which allows to change the pose of the model and additionaly still bones (or entire skeleton)
    • Added action editor, which lets remapping action state to different action names, additionally changing properties like speed and fade factor
    • Added global scale and GUI scale, which allow to change the scale of the model in the world or in menus
  • Added custom resource pack c.s which allows referencing textures out of config/chameleon/models/ folder
  • Added config section to McLib's config system that includes utility buttons
  • Added Chinese localization (thanks to Chunk7)

This mod has no additional files