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Challenges And Monsters

Adds challenging mobs and obstacles to your Minecraft world.

File Details

challengesandmonsters2.0.jar

  • R
  • Jun 20, 2026
  • 4.12 MB
  • 21
  • 1.20.1
  • Forge

File Name

challengesandmonsters2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:challenges-and-monsters-1559842:8287613")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hello! Welcome to the first big update of my mod. I had posted a teaser in my Discord Server(which you should totally join if you like the mod), where I said the new content would include some features, which I sadly had to cut out because of game crashes I couldn't work around. But instead, I made up for it by adding a few new enchantments and a bauble unrelated to the content. First, let's go over the new stuff:

New Features
- Guarded Spawner Room: Home of the Spawner Construct, a walking mob spawner tank that randomly spawns mobs similar to a mob spawner(spiders, zombies, skeletons)
- Spawner Link: A new item that drops when you destroy a mob spawner, or when you slay a Spawner Construct
- Spawner Orbs: Either use these to summon mobs to fight you like a mob spawner, or craft them into a new item. 3 variants, one for Zombies, one for Skeletons, one for Spiders
- Spawner Guard: A new bauble that has a 2% chance to summon an ally Spider to attack enemies when you take damage
- Absorbing Fire Charge: A new bauble that disables on-fire damage(you can still take damage from fire and lava, you just can't catch fire.)
- New recipes connected to the spawner link, as in the spawner orbs, chains and XP bottles
- Curse of Rebounding: A new weapon enchant that has a small chance to send the user flying into the air on use
- Lucky Strike: A new weapon enchant that gifts the user with Luck when you attack an enemy(chance based, 3 levels)
- Weak Spot: A new weapon enchant that effects the target with weakness(chance based, 3 levels)

Fixes
- Fixed Soul Reaver animation glitch

Changes
- Mountain Guardian melee now does more damage to make him harder to beat
- Soul Reaver now has a drops loot table(included items: bones, iron sword, lantern, fire charge)
- Made Cursed Spawner Room slightly more common
- Removed useless hassle tooltips on some items
- Mechanium Ore now spawns 2 less clusters in a chunk
- Bleeding enchant now has 2 levels
- Chipping Curse now does 1 more extra damage to your weapon
- Soul Reaver and Souls now fly even faster

I recommend you use Quark with this mod. Every positive enchantment has support for an extra level(EX: Weak Spot IV), meaning you can configure Challenges And Monsters Ancient Tomes)