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Chain Mining Reforged

A command mod for fabric 1.21.4
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Chain Mining Reforged-0.0.1+build.17

File nameChain Mining Reforged-0.0.1+build.17.jar
Uploader
Redstone2337Redstone2337
Uploaded
Apr 4, 2025
Downloads
10
Size
88.5 KB
Mod Loaders
Fabric
File ID
6383501
Type
B
Beta
Supported game versions
  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:chain-mining-reforged-1226152:6383501"

Learn more about Curse Maven

What's new

Chain Mining Reforged Mod v0.0.1+build.17 Update

New Feature: Configurable Tadpole Spawning System

✨ New Additions

  • Added shift-key activated tadpole spawning with two-step confirmation
    • First shift press: Sends confirmation message
    • Second shift press: Executes spawn
  • Implemented fully configurable spawn limits via config file/mod menu
    • SpawnNormalCount: Default spawn quantity (10-20)
    • SpawnMaxCount: Hard ceiling for spawns (capped at 100)
  • New land spawning compatibility (removed water requirement)

⚙️ Configuration

Example config/tadpole_spawner.toml:

[spawn]
SpawnMaxCount = 50    # Maximum allowed (auto-capped at 100)
SpawnNormalCount = 15  # Default spawn quantity

🔧 Technical Changes

  • Migrated to Cloth Config + ModMenu integration for GUI configuration
  • Revised spawn algorithm:
    • Now uses world surface height detection (no fixed Y=0)
    • Added position validation to prevent wall-clipping
  • Optimized entity spawning checks

📝 Usage Guide

  1. Hold Left Shift to initiate spawn sequence
  2. Confirm by pressing Shift again
  3. Tadpoles spawn in 10-block radius around player

⚠️ Known Issues

  • Tadpoles spawned on land will eventually despawn (vanilla behavior)
  • Spawn quantity may slightly vary near world borders

🔄 Compatibility

  • Tested with Fabric 1.21.4
  • Supports server-side installation (config sync recommended)

Note: Default configuration respects vanilla balance - adjust limits responsibly!


Final Notes

  • Report any bugs or feedback to help us improve!
  • Stay tuned for more exciting updates!

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