CC: VS 1.18.2 Forge 0.3.0
Curse Maven Snippet
What's new
Changes
- Removed the
getEulerAngles***methods in favor of aquaternionLua library in-game - Added
quaternionLua library as an in-game API - Changed the
physics_tickevent tophysics_ticksand updated how it worksphysics_ticksnow saves up previous ticks of data THEN, on game tick, send out the event with the queued physics data
- Updated config documentation
- Added
shiphelp page in-game - Added new methods to both Ship and Extended Ship API that take vectors
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