CBC : Nuclear Cannons

This mod adds several powerful nuclear shells for CBC,including realistic mushroom cloud and ray-tracing crater generator.
Back to Files

nuclear_cannons-1.0.7.jar

File namenuclear_cannons-1.0.7.jar
Uploader
ZZCjasZZCjas
Uploaded
Oct 7, 2026
Downloads
17
Size
1.1 MB
Mod Loaders
Forge
File ID
9089565
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cbc-nuclear-cannons-1709817:9089565")

Learn more about Curse Maven

What's new

Added

  • Section-level radiation field (ChunkRadiationManager): radiation is tracked per 16×16×16 section with full 3D diffusion (6 directions), air-permeability sealing and half-life decay (120s), replacing the old per-chunk flat model.
  • Dynamic radiation cloud: nuclear / dirty-bomb detonations seed a persistent, diffusing, decaying contamination cloud, saved to world data.
  • World decay (RadiationWorldDecay): highly radioactive sections slowly transform surface blocks — grass/mycelium/moss → irradiated dirt, sand → irradiated sand, red sand → irradiated red sand, leaves and plants cleared.
  • Instant-blast shielding (RadiationShielding): ray-traced exponential attenuation along the detonation→entity line-of-sight from lead, reinforced concrete and water (lead 0.20 / concrete 0.06 / water 0.04 exponent per block). Applies only to the instantaneous nuclear burst; ambient section radiation is not shielded.

This mod has no additional files