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Adds 50 enhanced munition variants (Mk.I–V) to Create Big Cannons: 9 shell types with escalating damage, armor penetration & explosive power, plus 5 powder charges with increased muzzle velocity. Tiered crafting, unique colors & balanced progression.

Description

Description:

  CBC Enhanced Shells

  An addon for Create Big Cannons that adds 55 upgraded munition variants with progressive stat
  scaling, unique visual tints, and a tiered crafting system.

  ---
  Overview

  CBC Enhanced Shells expands the arsenal of Create Big Cannons by introducing 5 upgrade tiers (Mk.I
  through Mk.V) for all 9 base shell types, plus 5 enhanced Powder Charges with increasing muzzle
  velocity.

  That's 45 new shells + 5 new powder charges = 50 new items to load into your cannons.

  ---
Added Nuclear Shell v1.0.2

Added H Shell

  Shell Types

  All 9 base CBC shell types receive 5 upgraded variants:

  - HE Shell
  - AP Shell
  - Solid Shot
  - AP Shot
  - Shrapnel Shell
  - Smoke Shell
  - Drop Mortar Shell
  - Bag of Grapeshot
  - Mortar Stone

  Stat multipliers by tier: Mk.I (x3), Mk.II (x5), Mk.III (x10), Mk.IV (x15), Mk.V (x20)

  These multipliers apply to damage, penetration, toughness, and other relevant stats. Explosive power
   is capped at x3 to keep things balanced.

  ---
  Powder Charges

  5 upgraded powder charges with increasing muzzle velocity:

  - Mk.I — 50 m/s (strength 2.5)
  - Mk.II — 60 m/s (strength 3.0)
  - Mk.III — 70 m/s (strength 3.5)
  - Mk.IV — 80 m/s (strength 4.0)
  - Mk.V — 90 m/s (strength 4.5)

  For reference, the base CBC Powder Charge sits at 40 m/s (strength 2.0).

  ---
  Crafting

  All items use a linear upgrade chain — craft each tier from the previous one.

  Shells:
  - Mk.I = Base CBC Shell + 2 Iron Ingots
  - Mk.II = Mk.I + 2 Cast Iron Ingots
  - Mk.III = Mk.II + 2 Diamonds
  - Mk.IV = Mk.III + 2 Netherite Scraps
  - Mk.V = Mk.IV + 1 Netherite Ingot

  Powder Charges:
  - Each tier = Previous tier + 1 Packed Gunpowder

  ---
  Visual Tiers

  Each tier has a distinct color tint applied via HSV hue rotation, preserving the original texture
  shading:

  - Mk.I — Orange
  - Mk.II — Red
  - Mk.III — Violet
  - Mk.IV — Cyan
  - Mk.V — Gold

  ---

---
  Shell Holder (Container Shell)

  The Shell Holder is a unique projectile that acts as a container for other shells. Load it with
  projectiles, fire it from a cannon, and watch it release all its sub-munitions mid-flight as real
  CBC projectile entities.

  How it works

  1. Place the Shell Holder block
  2. Right-click with any projectile (HE Shell, AP Shell, Shrapnel Shell, etc.) to load it inside
  3. Attach a fuze and tracer as usual
  4. Load it into a cannon with powder charges and fire
  5. When the fuze triggers, the Shell Holder releases all loaded shells in a cone burst — each one
  flies as a fully independent projectile with its own damage, fuze, and behavior

  Interactions

  - Right-click with a shell → Inserts the shell into the holder
  - Sneak + Right-click (empty hand) → Removes the last inserted shell
  - Right-click with a fuze/tracer → Attaches fuze/tracer as normal
  - Hover with Shift → Shows capacity and list of loaded shells

  Capacity per tier

  - Mk.I → 4 shells
  - Mk.II → 8 shells
  - Mk.III → 12 shells
  - Mk.IV → 16 shells
  - Mk.V → 20 shells

  Rules

  - Any projectile type can be loaded (CBC vanilla + addon variants)
  - Shell Holders cannot be loaded into other Shell Holders (no recursion)
  - An empty Shell Holder is a dud — nothing happens on detonation
  - Loaded shells keep their fuze and tracer — an HE Shell with a timed fuze loaded inside will still
  detonate on its own after being released

  Compatibility

  - Minecraft 1.21.1
  - NeoForge 21.1+
  - Create Big Cannons 5.11.2

  ---
  Installation

  Drop the JAR into your mods/ folder alongside Create Big Cannons and its dependencies. All items
  appear in a dedicated CBC Enhanced Shells creative tab.