Caves and Cliffs mod [Discontinued]

Please note that this mod is not supported anymore.

File Details

CAC MOD [1.16.4-1.16.5] [2021-pre6]

  • R
  • Jan 24, 2021
  • 15.51 MB
  • 31.6K
  • 1.16.5+1
  • Forge

File Name

CAC MOD [1.16.4-5] [2021-pre6].jar

Supported Versions

  • 1.16.5
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:caves-and-cliffs-mod-411623:3180079")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

THIS MOD VERSION WAS RELEASED ONE WEEK AGO ON OUR DISCORD! CHECK IT OUT! https://discord.gg/3Af3Uer2Hj

THIS IS STILL A PRE-VERSION THAT CAUSE MORE LAG THAN NORMAL!

Improved cave biomes

 
- Added random shapes for biomes ( not perfectly 16x )
- De-creased Warden gen ( from 1% for each safe block to 0.5% for each safe block )
- Deep dark caves only generate under level 30
- Sometimes caves get bugged and dont get spawned, fixed the bug that allows you to find these non spawned caves ( i call them never-born/dead caves )
- Improved dripstones generation
- Fixed axolotl spawning
- Improved amethysts ( 6 rotation ) and fixed the mojang slime-duplicating bug!

Mountains

 
- New mountain generation
- Packed ice generates on mountains
- Powder snow generates on mountains

CAVE GENERATION!

 
- Changed the cave generation. Its still buggy, but looks very cool!
- Fixed some biome gen - fixed developer blocks spawning around
- removed sculksensor signal E

------------------------------------------------------------------------------

Things we have to fix:

 
- remove/fix the lava lakes
- Improve cave generation ( There will be a config file so you can play with the gen
- fix water caves - improve biomes

------------------------------------------------------------------------------