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Catalytic Tweaks

Changes mods behaviour, in a way to optimize them, fix some issues or extends their functionalities, most of them with configurations. Currectly affects Modular Machinery Reborn, SFM keywords colors, KJS in different ways , Pipez and more!
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catalytictweaks-1.0.27.jar

File namecatalytictweaks-1.0.27.jar
Uploader
titop54titop54
Uploaded
Sep 28, 2026
Downloads
9
Size
1.7 MB
Mod Loaders
NeoForge
File ID
9000261
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:catalytic-tweaks-1152849:9000261"

Learn more about Curse Maven

What's new

Tooltips shouldnt growth per frame, for example, if you have 5000 characters, it wont add 5000 to the next frame

Wont be able to break already placed blocks, for example, if you place something wrong, it wont break it, but wont replace it Placing has an order, non hatches then hatches (unless its all hatches, in that case, it will place the first one available on the player inventory that matches

Controllers loads on server

Items buses can now input and output items (previously, you can only input items in but not out, and viceversa, but works the same, so you need both input and output), they have limits now, 16 items for the first one, but 1k for the last tier (50 slots).
If you break them and have items inside, it will drop to the ground instead of voiding

FTBQ doesnt crash (it will but when editing some quests)

Better EMI preview for multiblocks

Multiblocks doesnt have a stop timer before you need to update invetory or structure to work again, so if you stop doing recipes for 30 min, and you insert something, it will work again without waiting, and if its time based or similar like prim apiary from lbl, it will work again after 10 seconds of cooldown, instead of the 2s

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