v1.1.0
Curse Maven Snippet
What's new
Fixed bug that caused mod not to work correctly on servers
Removed rules:
lampChunkStatus
lampChunkDisplay
They were made quickly for testing purposes and have been outgrown by the /chunk command
New Rules:
spongeReusable - Sponge does not become wet when used
spongeAbsorbsExplosions - Sponge will prevent block explosion damage if it's in the TNT's list of blocks to break
enchantmentOverride - Allows you to enchant past the highest vanilla enchant limit using /enchant
uncappedTridentSpeed - Makes it so that tridents can move just as fast as they usually do on the y-axis on the x & z axis
uncappedViewDistance - Usually the maximum viewDistance is 32, this will allow it to be much higher
executeBlockLimit - Removes the block limit when using the /execute command
preventBreaking - Prevents all players from breaking blocks
Rule Changes:
instantTileTickMechanic - Now has options vanilla & vanillaCrashFix
Vanilla, means that both instantTileTick & InstantLiquidFlow are active at the same time
/chunk now requires op permission level 2
This mod has no additional files

