cablephobic-2.2.0.jar
Curse Maven Snippet
What's new
2.2.0
Added
- Redstone channel, a new transfer type with its own button in the Node Controller (the vanilla redstone-dust icon). It reads a redstone level at one node and re-emits it at another.
- An extract node reads the redstone signal the faced block puts out (0–15; "active" means level > 0). A channel's input is the strongest of its extract nodes.
- An insert node emits weak redstone power only on the side facing its target, so it powers just that block and not other machines sharing the node. Two output modes: pass-through (mirror the input level) or fixed strength (0–15), emitted always or only while the input is active. Redstone caps at 15 (vanilla max).
- Redstone is offered on any redstone source or consumer next to a node (lever, redstone block, lamp, piston, dust, and so on), on any side. Plain building blocks are ignored so they don't clutter the machine list.
Changed
- Controller TYPE row is now Item · Fluid · Energy · Redstone · Gas, with Gas (Mekanism) last and the row auto-sizing to the visible buttons, so without Mekanism there's no gap in the middle. Redstone connections hide the filter, limit and priority controls (not applicable) and use that space for the output settings
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