promotional bannermobile promotional banner

Buzzy's Random Stuff

A mod that aims to improve and expand your gameplay experience.

File Details

buzzys_random_stuff-1.5.0-neoforge-1.21.4.jar

  • R
  • Sep 18, 2025
  • 3.70 MB
  • 12
  • 1.21.4
  • NeoForge

File Name

buzzys_random_stuff-1.5.0-neoforge-1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:buzzys-random-stuff-1285038:7007767"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

The NeoForge 1.21.1 version is unfortunately delayed, but it should release very soon

New Features

Biomes

  • Sequoia Forest: A forest biome with tall Sequoia trees, giving access to a new wood type.
  • Frosty Fields: A cold, snowy biome. The new Blue Oak trees and wood type can be found here.

Blocks

  • Comparer: A redstone component similar to the observer. It has 2 faces on opposite sides, and it emits a signal of 15 if the blocks in front of both faces match: same block and same state.
  • Breaker: Mines the block in front of its face when powered with redstone. The block's normal loot will be dropped. It can't break unbreakable blocks like bedrock but can break any other block instantly.

Other

  • Added a new mineral, Silver, which can be made into some decorative blocks and is used to craft the Comparer and Breaker. Silver ore can be found anywhere between layer 20 and -50.
  • Dispensers can now place footballs
  • Added support for both American and British English. More languages will be added as the updates come

Changes and fixes

  • Fixed pressure plates having collission
  • Snow Golems can no longer survive in Grape Savannas, Joshua Deserts, and Glimmering Caverns, to match other hot biomes
  • Fixed the Nether Brick banister being uncraftable
  • Fixed missing map colours for all blocks in this mod
  • Huge Grape trees' leaves now decay like they should (Already existing trees in your worlds won't be affected by this change, but if you grow new ones from saplings or generate new Grape Savannas, those ones will)
  • Grape and Gleam doors, trapdoors, fence gates, buttons, and pressure plates now make their correct sounds instead of the generic wood sounds