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BUTTERFINGERS

A clumsy-but-earnest servo arm that sorts your chests, plus sentry turrets and a missile battery to guard the city — all drawn as runtime vector machinery.
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BUTTERFINGERS 0.2.7 — 1.20.1 Forge

File namevector-bots-0.2.7+1.20.1-forge.jar
Uploaded
Sep 5, 2026
Downloads
28
Size
279.4 KB
Mod Loaders
Forge
File ID
8818252
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:butterfingers-1674395:8818252")

Learn more about Curse Maven

What's new

Missile battery — fixed

  • The battery fired before the barrel had turned. Aiming ran only on the client, so the server decided to fire without knowing where the barrel was pointing — the round left the tube and the turret then slewed around after it. Both sides now step the aim through the same routine, and neither the autocannon nor the missiles fire until the barrel is within 6 degrees of the target. Holding fire does not drop the target: the aim keeps running and the burst starts the tick it lines up.
  • Autocannon tracers appeared behind the muzzle. The round is spawned at the base of the barrel, so its core was visible along the barrel itself. Tracers now start a short distance out, the way a real tracer picks up past the muzzle flash.
  • Gun and launch sounds carry much further. The autocannon was audible to about 13 m against a 48 m engagement range; it now reaches roughly 41 m, and missile launches about 54 m.

Forge 1.20.1

  • The autocannon and launch sounds were never registered on this loader — Forge freezes its registries before the mod's sound events were created, so they silently never existed. They now go through the same deferred ledger as the blocks and items.

This mod has no additional files