buildingjournal-1.0.0-beta.3
Curse Maven Snippet
What's new
- Added support for potential default condition titles shown on hover (this I think is currently unecessary and removes some fun interactions)
- Added fallback when using shader loaders like Iris/Occulus
- Added a "drop shadow" to commission text lines
- Added advancements for default commissions (including a new advancement trigger)
- Modified the default commissions to reward XP
- Updated commission setup to check for default versioning beforehand
- Updated default condition titles and failure descriptions to be more human-readable
- Changed how Shader Variants show up in config instead of being a manual input
- Added a small API method for devs to be able to insert their own Daily Commission constructors
- Fixed checkbox sizing in commissions being a little too big
- Fixed minor semantic (and stupid as hell) bug with length condition evals
- Fixed bug where if you tried to check a blueprint with no diffed changes at all in a commission with tallness, length or elevation conditions the game would crash
- Fixed a bug where closing a commission would return to the wrong page in the journal UI
- Updated beta version
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