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Buckshot's RPG Combat Attributes

Welcome to a complete surgical rewrite of Minecraft's combat, physics, and magic mathematics.

File Details

buckshots_attributes-1.0.1.jar

  • R
  • Feb 19, 2026
  • 20.33 KB
  • 10
  • 1.21.1
  • NeoForge

File Name

buckshots_attributes-1.0.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:buckshots-rpg-combat-attributes-1464155:7647617"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 1.0.1 - The Compatibility & Stability Update

This hotfix addresses several crashes and heavily improves compatibility with other mods, specifically tech mods and custom entity mods.

Bug Fixes:

Fixed a critical IllegalArgumentException crash: Resolved an issue where the game would crash if a custom entity from another mod attacked the player without properly initializing our custom attributes. The math engine now safely defaults missing stats to 0.0 instead of crashing.

Fake Player Protection: Added defensive programming to all combat events and mixins to prevent edge-case server crashes when automated machines or "Fake Players" (from mods like Create or Modular Routers) perform attacks or sweeping motions.

Compatibility Adjustments:

MixinExtras Upgrade: Upgraded the underlying injection methods for sweeping mechanics from @Redirect to @WrapOperation. This makes the mod significantly more compatible with other massive combat overhauls (like Better Combat or Epic Fight) by playing nicely with their code instead of aggressively overwriting it.