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BSP REGION GUARD

A claims and regions guard system made for the official BSP server and Forge.
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bsp-region-guard-0.3.0.jar

File namebsp-region-guard-0.3.0.jar
Uploader
MrgreglesMrgregles
Uploaded
Oct 20, 2026
Downloads
15
Size
704.2 KB
Mod Loaders
Forge
File ID
9269423
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bsp-region-guard-1740157:9269423")

Learn more about Curse Maven

What's new

BSP Region Guard 0.3.0: the plot map

Everything added since 0.2.0. For Minecraft 1.20.1 (Forge 47.4.10 and Mohist). Requires BSP-Core 1.1.0 or newer (tested with 1.3.0).

Update the server and every player together. 0.3.0 talks to the game client in a new way (network protocol 6), so a player on an older version can't join a 0.3.0 server.

New: the plot map

A full-window map for setting up and managing plots, made for servers with many admin-made plots for sale. Open it with /rg plotmap or the new PLOT MAP button under the admin screen's region list.

  • The map:
    • It shows the world itself, drawn the way a Minecraft map draws it.
    • Zoom from 1 pixel a block up to 16, with a block grid and the exact x/z under the cursor, so you can place to the block.
    • Ground you've never visited is read from the saved world; ground that was never generated stays dark and is never generated.
    • Plots for sale, claims and open areas are drawn in their colours.
  • Finding plots: the folding PLOTS card searches and filters (all, for sale, claims, open areas). Click a plot to snap the map to it.
  • COPY a plot:
    • Pick a plot and press COPY. The copy follows your mouse; click to drop it, then drag it into place.
    • The toolbar under it gives the copy a new name and sets its priority and height (▲/▼). ROTATE (or R) turns it.
    • SNAP lines its edges up with neighbouring plots; hold SHIFT to place freely.
    • CONFIRM makes a new plot for sale carrying the original's size, flags, banned blocks, the buyer's allowed flags, price, messages, triggers and priority. Owners and members are never copied.
  • Move a plot:
    • Plots are locked until you press UNLOCK. Then drag it into place and CONFIRM; it locks again.
    • CANCEL puts it back.
    • A claim someone owns asks before it moves.
  • Plots inside plots:
    • A plot may sit wholly inside another plot, claim or open area when its priority is higher; there, its own flags win.
    • Partial overlaps are refused.
    • The copy shows red, with the reason, until it fits.
  • UNDO and REDO: the last 15 pastes and moves, with no time limit.
  • Other worlds: shown read-only in a gold frame. Only the world you stand in can be edited.

New: moving a plot's blocks

  • MOVE BLOCKS / COPY BLOCKS: switch it on in the toolbar and the plot's build goes with it:
    • blocks, chest contents, signs and other block entities
    • item frames, armour stands, paintings and animals
    • everything turned with the plot
  • Big plots: moved a little each tick with a progress line, so the server keeps running. Players standing inside go along.
  • The old spot is rebuilt as natural ground from the world's generator: its shape, water and caves, with the biome's grass, sand, deepslate and bedrock. Trees, ores and structures don't regrow.
  • Backups first: both spots are saved before anything is overwritten, and UNDO puts both back.
  • BACKUP and BACKUPS on a plot's card save its blocks at any time and list its backups; click one twice to restore it. By command: /rg plot backup <plot>, /rg plot backups <plot>, /rg plot restore <file>.
  • Copying a plot with its blocks copies chest contents too, which suits stamping out pre-built shops.

Other changes

  • The admin screen's buttons under the region list are now + NEW, WAND and PLOT MAP.

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