bsp-region-guard-0.3.0.jar
Curse Maven Snippet
What's new
BSP Region Guard 0.3.0: the plot map
Everything added since 0.2.0. For Minecraft 1.20.1 (Forge 47.4.10 and Mohist). Requires BSP-Core 1.1.0 or newer (tested with 1.3.0).
Update the server and every player together. 0.3.0 talks to the game client in a new way (network protocol 6), so a player on an older version can't join a 0.3.0 server.
New: the plot map
A full-window map for setting up and managing plots, made for servers with many admin-made plots for sale. Open it with /rg plotmap or the new PLOT MAP button under the admin screen's region list.
- The map:
- It shows the world itself, drawn the way a Minecraft map draws it.
- Zoom from 1 pixel a block up to 16, with a block grid and the exact x/z under the cursor, so you can place to the block.
- Ground you've never visited is read from the saved world; ground that was never generated stays dark and is never generated.
- Plots for sale, claims and open areas are drawn in their colours.
- Finding plots: the folding PLOTS card searches and filters (all, for sale, claims, open areas). Click a plot to snap the map to it.
- COPY a plot:
- Pick a plot and press COPY. The copy follows your mouse; click to drop it, then drag it into place.
- The toolbar under it gives the copy a new name and sets its priority and height (▲/▼). ROTATE (or R) turns it.
- SNAP lines its edges up with neighbouring plots; hold SHIFT to place freely.
- CONFIRM makes a new plot for sale carrying the original's size, flags, banned blocks, the buyer's allowed flags, price, messages, triggers and priority. Owners and members are never copied.
- Move a plot:
- Plots are locked until you press UNLOCK. Then drag it into place and CONFIRM; it locks again.
- CANCEL puts it back.
- A claim someone owns asks before it moves.
- Plots inside plots:
- A plot may sit wholly inside another plot, claim or open area when its priority is higher; there, its own flags win.
- Partial overlaps are refused.
- The copy shows red, with the reason, until it fits.
- UNDO and REDO: the last 15 pastes and moves, with no time limit.
- Other worlds: shown read-only in a gold frame. Only the world you stand in can be edited.
New: moving a plot's blocks
- MOVE BLOCKS / COPY BLOCKS: switch it on in the toolbar and the plot's build goes with it:
- blocks, chest contents, signs and other block entities
- item frames, armour stands, paintings and animals
- everything turned with the plot
- Big plots: moved a little each tick with a progress line, so the server keeps running. Players standing inside go along.
- The old spot is rebuilt as natural ground from the world's generator: its shape, water and caves, with the biome's grass, sand, deepslate and bedrock. Trees, ores and structures don't regrow.
- Backups first: both spots are saved before anything is overwritten, and UNDO puts both back.
- BACKUP and BACKUPS on a plot's card save its blocks at any time and list its backups; click one twice to restore it. By command:
/rg plot backup <plot>,/rg plot backups <plot>,/rg plot restore <file>. - Copying a plot with its blocks copies chest contents too, which suits stamping out pre-built shops.
Other changes
- The admin screen's buttons under the region list are now + NEW, WAND and PLOT MAP.
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