Brute Force Culling Revived-forge-1.20.1-1.2.jar
Curse Maven Snippet
What's new
Major Improvements & Fixes
Full details: see the GitHub changelog.
Smarter Threading: The background culling thread now sleeps properly instead of wasting
CPU, so it uses no resources when idle.
Smoother Timing: Fixed chunk rebuild cooldowns by removing unnecessary allocations that were happening every frame.
Faster Cleanup: Simplified how objects are removed to prevent lag spikes during heavy activity.
Culling Improvements: Improved the culling performance & reliability.
Compatibility & Stability
Safer Shader Loading: Adjusted injection points and added checks so shaders and Iris load reliably without any random crashes.
Undocumented Lot of Fixes: There's undocumented but surely a lot of important fixes with this update, check the github page for more information.
Code Cleanup
Removed OptiFine Hooks: Old OptiFine compatibility code has been fully removed. Who uses it already?
Deleted Dead Code: Cleared out unused methods and classes.
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