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Brutal Mobs

A mod where certain vanilla monsters evolve into brutal variants with unique abilities and deadly mechanics.

File Details

brutalmobs-1.4.3-forge-1.20.1.jar

  • R
  • May 2, 2026
  • 2.06 MB
  • 183
  • 1.20.1
  • Forge

File Name

brutalmobs-1.4.3-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:brutal-mobs-1380783:8024543")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes & Tweaks:

  • Added new item : Totem of Electromagnetism
    • While held, grants creative-like levitation if a non-oxidized, redstone-powered copper block is within range
    • Enchantment "Magnetic Field" increases detection range
  • Electrocut effect now spreads through water based on its level
  • Added new advancements
  • Brutal Soul Lantern
    • Now toggled with Sneak + Right Click
    • Conversion duration changed to 1.5 minutes
    • Now has a chance to increase soul drops by +1
  • Shining Scythe /  Scythe
    • Now have a chance to increase soul drops by +2
  • The Death
    • Reduced death explosion radius
    • Improved visual warning effects before explosion

 Bug Fixes

    • Fixed targeting issue with 狂暴 Wither Skeleton
    • Fixed rendering issue with 狂暴 Wither Skeleton
    • Fixed lifesteal issue of the Death
    • Fixed Shining Scythe destroying items on attack
    • Fixed Shining Scythe ignoring attack cooldown