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Brutal Mobs

A mod where certain vanilla monsters evolve into brutal variants with unique abilities and deadly mechanics.

File Details

brutalmobs-1.3.4-forge-1.20.1.jar

  • R
  • Feb 2, 2026
  • 1.88 MB
  • 44
  • 1.20.1
  • Forge

File Name

brutalmobs-1.3.4-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:brutal-mobs-1380783:7564855")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

hanges & Tweaks**

  • Brutal Soul Lantern conversion rate changed to: 1 per 2 minutes
  • Reduced volume of Paralysis Trap and Brutal Ghast discharge sound
  • Web Trap now affects all entities
  • Added config option to control Brutal Creeper explosion delay
  • Greed Blade:
    • Adjusted upgrade requirements
    • Tattered Clothing is now can be used only after level 8
    • Added new consumable: Bone, grants resistance to the user:
      • Level<3 : 5s resistance I
      • Level<8 : 8s resistance I
      • Level≥8 : 10s resistance II
  • Light-Eater Grimoire:
    • Skill 3 can no longer target players
    • Skill 3 durability consumption changed to 1 per 1.5 ticks
    • Skill 1 duration increased by 2 seconds

Bug Fixes:

  • Sunlight detection issue for Light DevourerSkill 3
  • Light Devourer Skill 1 not affecting players
  • Brutal Husk projectile collision issue