File Details
brutalmobs-1.3.0-forge-1.20.1.jar
- R
- Jan 3, 2026
- 1.78 MB
- 424
- 1.20.1
- Forge
File Name
brutalmobs-1.3.0-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Adds a new mob:
Brutal Zombie Villager
- Moves toward light sources when idle.
- Detection: targets within ≤ 32 blocks, no wall penetration.
- Idle behavior: every 10–15 seconds,enters 5-second alert state:
- During alert, can target through walls if ≤ 4 blocks.
- Targets through walls if a player interacts with chests, wooden doors, trapdoors, or fence gates, or places/breaks blocks within ≤ 16 blocks.
- When targeting, moves at 1.5× player hand speed, breaking blocks until line of sight is reached, then sprints on all fours.
- Attack causes players without Sequelae to drop held weapon and grants target 10 seconds of Sequelae II.
New Drops:
Eerie Shade:
- Disappears in sunlight.
- Can be used to craft a spawner.
- Other functions TBD.
Withered Epithelium:
- Functions TBD.
Brutal Husk Updates
- Remains neutral to players with Village Hero effect.
- Added leather as a drop; reduced Golden Badge drop chance.
- Losing patience generates particle effect notifications.
- Golden Badge must be held to provide Village Hero effect.
- Golden Badge now right-click to use; cannot convert regular husks to Brutal Husks; related achievements removed.
Spawn Conditions
- Added "Spawner" spawn condition.
- Removed "Conversion" spawn condition.
- Added "Others" spawn condition.
Other Changes
- Baby spiders have a 50% chance to fail growing.
- Reduced minion cap around Brutal Zombified Piglins.
- Shine Scythe recipe changed from Netherite ingot to Nether Star.
- Pandora Box recipe now requires Eerie Shade.
Bug Fixes
- Fixed undead burning in sunlight.
- Fix an issue that Baby spiders only grow into normal spiders.
- Fix an issues that Brutal Mobs(zombie type) no longer infect villagers.
- Fixed Brutal Enderman spawn logic issue.

