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BrokenTrees

Mod about Bosses, Mobs and Custom Item and pet and other stuff + change colors of spells in magic and villagers trading with new stuff and others etc.
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brokentrees-0.10.1b [Neoforge 1.21.1]

File namebrokentrees-0.10.1b.jar
Uploader
RulturesRultures
Uploaded
Jun 18, 2026
Downloads
35
Size
1.4 MB
Mod Loaders
NeoForge
File ID
8269638
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:brokentrees-1568197:8269638"

Learn more about Curse Maven

What's new

Update 0.10.1b – Fixes & Adjustments

A small patch focused on fixing issues reported after the Guilds & Armies update.

Fixes

Vault Block

  • The Vault Block can now be mined and removed.
  • Breaking the block will not drop the original Vault Block item.
  • Place a new Vault Block if you wish to relocate it.

Knight Scaling

  • NPC Knights now properly scale with the equipment you provide them.
  • Weapons, armor, and spellbooks will now affect their combat effectiveness as intended.

War Table Equipment Fix

Fixed an issue where Knights would lose their equipment after returning from a War Table mission.

  • Knights now correctly return with all armor, weapons, spellbooks, and equipment that were assigned to them before deployment.
  • Your investments in troop gear are now safe.

Mage Guild Spell Compatibility

Fixed the Mage Guild faction to properly use all supported magic systems.

Guild Mages can now use:

  • Iron's Spells 'n Spellbooks spells
  • Vanilla magic abilities
  • Other compatible spell systems supported by the mod

This should make Mage Guild companions much more versatile and effective in combat.


Thank you for all the bug reports and feedback!

The Guilds & Armies system is still receiving improvements, so expect more fixes, balance changes, and new features in future updates.

Good luck, Commander!

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