brokentrees-0.10.1b [Neoforge 1.21.1]
Curse Maven Snippet
What's new
Update 0.10.1b – Fixes & Adjustments
A small patch focused on fixing issues reported after the Guilds & Armies update.
Fixes
Vault Block
- The Vault Block can now be mined and removed.
- Breaking the block will not drop the original Vault Block item.
- Place a new Vault Block if you wish to relocate it.
Knight Scaling
- NPC Knights now properly scale with the equipment you provide them.
- Weapons, armor, and spellbooks will now affect their combat effectiveness as intended.
War Table Equipment Fix
Fixed an issue where Knights would lose their equipment after returning from a War Table mission.
- Knights now correctly return with all armor, weapons, spellbooks, and equipment that were assigned to them before deployment.
- Your investments in troop gear are now safe.
Mage Guild Spell Compatibility
Fixed the Mage Guild faction to properly use all supported magic systems.
Guild Mages can now use:
- Iron's Spells 'n Spellbooks spells
- Vanilla magic abilities
- Other compatible spell systems supported by the mod
This should make Mage Guild companions much more versatile and effective in combat.
Thank you for all the bug reports and feedback!
The Guilds & Armies system is still receiving improvements, so expect more fixes, balance changes, and new features in future updates.
Good luck, Commander!
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