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Bread 10: The Alien Device

Back In Business... It's Hero Time!

File Details

tad 1.2 neoforge 1.21.1

  • B
  • May 12, 2026
  • 2.18 MB
  • 334
  • 1.21.1
  • NeoForge

File Name

tad-1.2.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bread-10-the-alien-device-1382064:8076334"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Update Log:

- Bug Fixes

- Removed Omnitrix Being Enchanted

- Attacking/Being Attacked By A Pyronite While Extinguished No Longer Sets Fire

- Laser Lance/Ranged Forever Knight Bullet Nerf

- Added Steel Tools (Slightly Above Iron In Scale)

- Added Blast Furnace Recipe For Steel Ingots

- "Wet Wings" Effect Increased To 100 Ticks Instead Of 60 When In Water

- Stinkfly Slime Block Easier To Mine

- Added Chimeran Hammer Crash Site

- Added Vilgax Boss

- Added Cannonbolt

- Added Omnitrix Fiddling

- Added Mycelium Forest

- Added Fungal Humanoid

- Added Wildvine

- Updated Sounds

- Galvanic Core Rework (Right-Clicking Inactive Galvanic Core In Main-Hand With Redstone Block In Off-Hand Now Activates The Core)

- Absorbing Bands Rework (Only Works When Health Is High Enough)

- Pre-Transformation Armor No Longer Disappears After Transforming Back

- Added New Redstone Items For Osmosian Absorption (Redstone Comparator, Redstone Block (Placed), Redstone Lamp (Placed), All Redstone Items Can Now Be Absorbed When Placed)

- Added Original 10 Alien Forms To Be Absorbable By Osmosians

- Osmosians Can Now Absorb The Omnitrix

- Added Osmosian Amalgam Form

- Forever Knight Entity Model Fixed (Now Shown Holding Respective Weapons)

- Added Forever Knight Castle

- Fixed Custom Entities Not Swimming

- Added Particles For Ranged "Laser" Moves

- Added New Sounds

- Added DNA Scanner

- Added Overlay To Xlr8 While Running

- Xlr8 Mask Now Gives Nightvision

- New Command /seetimer Gives Countdown Over Hot Bar For How Long Until The Omnitrix Times Out/Recharges

- Timer Rework

- Mutant Tissue Is Now Fully Edible

- Adjusted Transmodulator Durability

- Added SheepArms

- Added Mutant Wolf (Can Be Tamed Without Transmodulator With Rotten Flesh)

- Added Mutant Horse (Can Be Tamed Without Transmodulator With Rotten Flesh)

- Added Mutant Bee (Can Be Tamed Without Transmodulator With Rotten Flesh)

- Some Aliens Are Immune To Freezing (Heatblast, Diamondhead, Upgrade)

- Fourarms+ Stinkarms Can Now Pick Up + Throw Entities (Right Click When Not Holding A Block To Pick Up Entity, Right Click Again To Throw)

- Added Fourarms Multi-Hit Move (Replaces Old Move 1 Slot, Sneak To Use Previous Move 1)

- Diamondhead Spike Rework

- Grey Matter Hacking Fixes

- Steel Ingots Can Now Be Used To Repair Iron Golems