File Details
tad 1.2 neoforge 1.21.1
- B
- May 12, 2026
- 2.18 MB
- 334
- 1.21.1
- NeoForge
File Name
tad-1.2.0-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Update Log:
- Bug Fixes
- Removed Omnitrix Being Enchanted
- Attacking/Being Attacked By A Pyronite While Extinguished No Longer Sets Fire
- Laser Lance/Ranged Forever Knight Bullet Nerf
- Added Steel Tools (Slightly Above Iron In Scale)
- Added Blast Furnace Recipe For Steel Ingots
- "Wet Wings" Effect Increased To 100 Ticks Instead Of 60 When In Water
- Stinkfly Slime Block Easier To Mine
- Added Chimeran Hammer Crash Site
- Added Vilgax Boss
- Added Cannonbolt
- Added Omnitrix Fiddling
- Added Mycelium Forest
- Added Fungal Humanoid
- Added Wildvine
- Updated Sounds
- Galvanic Core Rework (Right-Clicking Inactive Galvanic Core In Main-Hand With Redstone Block In Off-Hand Now Activates The Core)
- Absorbing Bands Rework (Only Works When Health Is High Enough)
- Pre-Transformation Armor No Longer Disappears After Transforming Back
- Added New Redstone Items For Osmosian Absorption (Redstone Comparator, Redstone Block (Placed), Redstone Lamp (Placed), All Redstone Items Can Now Be Absorbed When Placed)
- Added Original 10 Alien Forms To Be Absorbable By Osmosians
- Osmosians Can Now Absorb The Omnitrix
- Added Osmosian Amalgam Form
- Forever Knight Entity Model Fixed (Now Shown Holding Respective Weapons)
- Added Forever Knight Castle
- Fixed Custom Entities Not Swimming
- Added Particles For Ranged "Laser" Moves
- Added New Sounds
- Added DNA Scanner
- Added Overlay To Xlr8 While Running
- Xlr8 Mask Now Gives Nightvision
- New Command /seetimer Gives Countdown Over Hot Bar For How Long Until The Omnitrix Times Out/Recharges
- Timer Rework
- Mutant Tissue Is Now Fully Edible
- Adjusted Transmodulator Durability
- Added SheepArms
- Added Mutant Wolf (Can Be Tamed Without Transmodulator With Rotten Flesh)
- Added Mutant Horse (Can Be Tamed Without Transmodulator With Rotten Flesh)
- Added Mutant Bee (Can Be Tamed Without Transmodulator With Rotten Flesh)
- Some Aliens Are Immune To Freezing (Heatblast, Diamondhead, Upgrade)
- Fourarms+ Stinkarms Can Now Pick Up + Throw Entities (Right Click When Not Holding A Block To Pick Up Entity, Right Click Again To Throw)
- Added Fourarms Multi-Hit Move (Replaces Old Move 1 Slot, Sneak To Use Previous Move 1)
- Diamondhead Spike Rework
- Grey Matter Hacking Fixes
- Steel Ingots Can Now Be Used To Repair Iron Golems

