B-R.EACH Protocol

Deploy elite soldiers to survive a hostile world. Tactical combat, customizable agents, and drop pod deployment.

File Details

aegisops-1.20.1-1.4.0.jar

  • R
  • Jul 26, 2025
  • 553.45 KB
  • 485
  • 1.20.1
  • Forge

File Name

aegisops-1.20.1-1.4.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:breach-ptc-1296847:6812724")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Minor Fixes
Fixed occasional null targeting causing goal glitches.

Core re-organization
Reorganized goal system: Targeting goal now manages target dropping to avoid premature target loss caused by attack goal stopping early (thanks, Minecraft modding quirks).

New Skills
Soldier – Hype: Added battle flow effect with a slight attack speed boost (balancing tweaks coming later).

New Demolition Skills & Items
Grenade: New throwable item with TNT-level explosion power that does no block damage.
Triggers only when demolition detects a configurable cluster of enemies (default: 3 enemies within 3 blocks of the main target).

Vector Pursuer: Kamikaze drone with pathfinding that targets high-value enemies (default: targets with at least 30 health). Upon detecting a valid target within range, it deploys the drone entity.

Vector Drone Entity Behavior
If target alive and beyond 12 blocks: pathfind to target.

Within 12 blocks: enter killer mode — speed up and charge the enemy for kamikaze detonation.

If target dies or becomes null mid-flight: drone returns to deployer and drops as an item (no wasted drones).

New Feature
Agents now auto-pickup nearby items.
(May cause lag if many items cluster near an agent — will monitor and optimize as needed.