BrassAmber BattleTowers

Official continuation to AtomicStryker's Battle Towers!

File Details

BrassAmber Battle Towers v3.0.0-beta

  • B
  • Dec 24, 2024
  • 51.73 MB
  • 24.2K
  • 1.20.1
  • Forge

File Name

ba_bt-1.20.1-3.0.0-beta1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:brassamberbattletowers-542294:6020156")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

BrassAmber BattleTowers 1.20.1 3.0.0 Beta 1

Current Content:

Land Tower Generation (Working) Spawners (Working) Keys (Working) Monolith (Working) Golem (Working) Loot (Working) Variants (After first full Release)

Planned Content For 1.20.1 First Release build jar:

-All Tower Structures (Land, Ocean, Core, Nether, End, Sky) -All Tower Golems -Land and Ocean fully implemented -Core->Sky with at least stand-in AI -All Tower loot & keys -Land & Ocean Tower Special mobs (Like the Cultist)

This list of features is subject to change

Changelog:

Music:

-All Music now by Rotch Gwylt -Land ambient changed to Forced Protection -Ocean ambient changed to Void Aeration -Core ambient changed to Molten Tribulation -Nether ambient changed to Blazen Damnation -Nether Fight changed to Throne of Infuurniir -End ambient changed to Warped Revelation -Sky ambient changed to Resonance Levitation

Mechanics:

-Land Tower loot now working -Fixed Land tower base cutting into wherever it was spawned due to missing structure voids -Fixed Spawners check for nearby entities to check the whole room rather than just nearby the spawner [should help reduce total number of spawned mobs in tower at one time] -Fixed bad check for multiple of the same room in a tower that was causing towers to have 6 of the same room type

Please submit any bug reports through the ⁠mod-beta-bugs channel of our discord

Happy Battling and Happy Christmas! ~Brass_McCrafty & Milamber