bounty-1.0.0.jar
Curse Maven Snippet
What's new
Initial Release
Features:
- Added the Bounty Table block and Creative Mode Tab.
- Implemented the core Bounty Board interface with 3 available mission slots.
- Added a fully functional on-screen HUD to track active missions and progress. The HUD can be toggled in the config and is bound to the comma key (,) by default to open the active missions list.
- Added 5 tiers of mission difficulty with dynamic generation:
- Easy: Gather basic resources and food.
- Normal: Hunt standard hostile mobs.
- Hard: Deliver specific ores and materials to the board.
- Epic: Hunt stronger hostile mobs and mini-bosses.
- Legendary: Hunt actual bosses.
- Implemented a smart entity filter to ensure missions only target valid, damageable, and hostile monsters (filters out cinematic entities, boss parts, and invulnerable mobs).
- Added a dynamic reward system that scans installed mods. Legendary missions now generate valuable rewards, including high-tier gear, ores (Netherite and beyond), and modded artifacts.
- Implemented strict filtering to prevent useless items (like decorative blocks, slabs, or raw ores) from appearing as legendary rewards.
- Added a 6% chance for Legendary missions to reward hostile mob spawn eggs.
Commands:
- Added
/bounty reset refreshpoint <targets>to reset the daily board refresh limits. - Added
/bounty clear <targets>to forcefully clear all active missions for specific players.
Configuration:
- Added client-side config to toggle the mission HUD visibility.
- Added client-side config to enable or disable specific mission tiers from generating.
This mod has no additional files

