Botz Mob Leveling

Configurable mob leveling for Forge 1.20.1. Mobs scale by distance from spawn, structures, and datapack rules.

File Details

botzmobleveling-1.0.1.jar

  • R
  • Feb 27, 2026
  • 164.77 KB
  • 36
  • 1.20.1
  • Forge

File Name

botzmobleveling-1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:botz-mob-leveling-1454441:7686526")
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Added

  • Dimension Rules — New datapack rule type for setting mob levels across entire dimensions

    • Supports single dimension ("dimension": "minecraft:the_nether") or multiple at once ("dimensions": [...])
    • Sits between Biome and Base rules in the priority chain: Structure > Biome > Dimension > Base
    • Supports all level modes: fixedrandom, and distance
    • Supports mob_overrides and attribute_scaling just like other rule types
    • Default priority: 30 (below biome rules, above base rules)
    • Toggle via config: dimensionLevelingEnabled
    • Rule files go in data/botzmobleveling/mob_levels/dimensions/
  • Wiki — Full documentation site covering all datapack features

Changed

  • Priority chain updated from 3 tiers to 4: Structure → Biome → Dimension → Base