Boss Healer - 1.1.0 - Forge
Curse Maven Snippet
What's new
Expanded Configuration & New Frenzy Mechanics:
- Out of Range Healing: Fully customizable health regeneration amounts, detection radius, and healing speed (tick intervals) for individual mobs.
- Frenzy Burst Heal: Added a configurable one-time burst heal that applies instantly the moment a boss enters the Frenzy state.
- Radius-Based Frenzy: Frenzy now also triggers if a player dies anywhere within the boss's configured radius, regardless of what actually killed them.
- Effect Damage Toggle: Added a config toggle to prevent indirect damage (status effects like poison/wither, fire, or environmental damage) from breaking an active Frenzy.
- Auto-Cleanse Mechanic: Added new toggles so that if effect damage does break the Frenzy state, the boss can instantly cleanse all negative potion effects and extinguish itself.
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