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Boss Checklist Additions

Shows the real boss stats of your modpack in Boss Checklist (Dynamic Difficulty, Dungeon Difficulty), plus location, zone, loot level and missing bosses.
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boss_checklist_additions-0.1.0.jar

File nameboss_checklist_additions-0.1.0.jar
Uploaded
Oct 10, 2026
Downloads
4
Size
112.2 KB
Mod Loaders
NeoForge
File ID
9114543
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:boss-checklist-additions-1736189:9114543"

Learn more about Curse Maven

What's new

Boss Checklist Additions 0.1.0 - first release NeoForge 1.21.1 | requires Boss Checklist 5.3.x | client & server

FEATURES

  • Real boss stats: the Health/Armor tooltip in Boss Checklist shows the solo values with Dynamic Difficulty applied, with the base value next to them (e.g. "Health: 8550 (Base 450)"). Bosses with a level range show the full range.
  • Pack Info tab: a green bookmark in the boss book opens a page with Strength (level, health, armor, attack) and Location (dimension, structure/biome, summoned or roams freely).
  • Dungeon Difficulty support (optional): zone and loot level of the boss's home structure, zone bonuses included in the stats (random bonuses shown as their average, marked with ≈).
  • Missing bosses: entries whose entity namespace differs from the mod id (e.g. Remnant Bosses) are no longer filtered out. Broken entries whose entity doesn't exist can be hidden.
  • Correct base values for bosses that set their stats on spawn: taken from the pack file, from a real spawned boss, or from the entity itself.
  • Pack files for modpack developers: data/<namespace>/boss_checklist_additions/bosses/<name>.json (datapack or KubeJS), see the README.
  • Commands: /bcadditions dump, observed, forget <entity>, compare.
  • Without the addon on the server, Boss Checklist stays unchanged.

This mod has no additional files