boss_checklist_additions-0.1.0.jar
Curse Maven Snippet
What's new
Boss Checklist Additions 0.1.0 - first release NeoForge 1.21.1 | requires Boss Checklist 5.3.x | client & server
FEATURES
- Real boss stats: the Health/Armor tooltip in Boss Checklist shows the solo values with Dynamic Difficulty applied, with the base value next to them (e.g. "Health: 8550 (Base 450)"). Bosses with a level range show the full range.
- Pack Info tab: a green bookmark in the boss book opens a page with Strength (level, health, armor, attack) and Location (dimension, structure/biome, summoned or roams freely).
- Dungeon Difficulty support (optional): zone and loot level of the boss's home structure, zone bonuses included in the stats (random bonuses shown as their average, marked with ≈).
- Missing bosses: entries whose entity namespace differs from the mod id (e.g. Remnant Bosses) are no longer filtered out. Broken entries whose entity doesn't exist can be hidden.
- Correct base values for bosses that set their stats on spawn: taken from the pack file, from a real spawned boss, or from the entity itself.
- Pack files for modpack developers: data/<namespace>/boss_checklist_additions/bosses/<name>.json (datapack or KubeJS), see the README.
- Commands: /bcadditions dump, observed, forget <entity>, compare.
- Without the addon on the server, Boss Checklist stays unchanged.
This mod has no additional files

