Description
NOTE: This mod is an addon to 3rd Life+ and does not work without it installed.
Adds 4 new commands to help with managing the Boogeyman.
/boogeystart @r
Chooses a random player as the Boogeyman. (NOTE: you can put a playername instead of the "@r" if you want someone specific to be the Boogeyman.)
/boogeystop
Acts as a session ending command. If the Boogeyman has not gotten a kill before this command is played, their lives get set to 1. If they succeed, they will by default receive a reward from a loottable. (You can toggle the reward with the "/gamerule boogeyReward" command.)
/getboogeysuccess
Used for testing. Tells whether the Boogeyman has killed a player yet or not.
/setboogeysuccess
Used for correcting mistakes or errors. Makes the code think the Boogeyman killed or did not kill a player successfully.
Hope you have fun with the Boogeyman and let me know if there are any bugs or improvement ideas!


