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Bonefire Relics

Three relics. Endless growth. Server-safe.
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Bonefire Relics6.3.3-forge.jar

File nameBonefire Relics6.3.3-forge.jar
Uploader
yx123yx123
Uploaded
Aug 21, 2026
Downloads
6
Size
117.7 KB
Mod Loaders
ForgeFabric
File ID
8698381
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bonefire-relics-1661773:8698381")

Fabric

modImplementation "curse.maven:bonefire-relics-1661773:8698381"

Learn more about Curse Maven

What's new

6.3.3(最新)

 

### ✨ 新功能

 

- **骨甲材质升级 +5 护甲值**:每次材料升级(骨 → 钻石骨甲 → 下界合金骨甲)时,当前升级部位护甲值 +5,计入护甲值升级属性,上限仍为 50 点;升级界面与教程书「骨与火」同步说明

- **骨头秒杀效果**:火焰附加 II 的战利品骨头攻击时,1.2% 概率触发,本次攻击伤害提升至 999(秒杀),触发时目标位置播放火焰粒子;物品说明与教程书同步提示

 

### 🔧 修复与优化

 

- **修复 Forge 版在 Forge 47.4.10 环境下 Mod 加载失败**(模组构造器兼容性问题),恢复稳定的加载方式,兼容 Forge 47.x

- **修复升级界面「遗物升级」首页状态文字与按钮重叠**(创造模式与生存模式均修正)

- **代码清理**:移除未使用的导入与死代码,消除编译期弃用警告,两端构建无警告

 

---

 

## 6.3.2

 

- 新增遗物防丢弃/防销毁:Q 键无法丢出遗物;遗物免疫火焰/岩浆/爆炸(虚空除外);箱子存取与背包丢出不受影响

- 全部遗物物品防火(Fabric 经物品实体伤害免疫,Forge 经丢出拦截+爆炸豁免)

 

## 6.3.0

 

- 新增骨甲技能「骨甲护体」:单次受击≥80%最大生命或20秒内累计≥200%时,获得抗性+生命恢复5秒

- 新增镐子技能「补给」:每挖掘150个方块获得「补给」5秒(每秒恢复1饥饿值+1饱食度)

- 新增教程书「骨与火」:开局发放,右键查看完整玩法说明

- 新增骨甲镀层机制:基础护甲上限20,钻石镀层30,合金镀层50(镀层独立升级)

- 骨火技能随骨头攻击力成长(基础8,上限20)

- 修复骨火技能无限递归导致的服务器崩溃

- 修复进入存档/复活后护甲超限血量加成丢失

- 修复创造背包按钮遮挡物品拿取;升级不再刷聊天消息

 

---

 

## English

 

### 6.3.3 (latest)

 

**New features**

 

- **Bone armor material upgrades now grant +5 armor value** to the upgraded piece (bone → diamond → netherite). The bonus counts toward the armor upgrade stat and the cap remains 50. Upgrade screen and the in-game guide book are updated accordingly.

- **Instant-kill chance for the Bone**: with Fire Aspect II, each hit has a 1.2% chance to boost the attack to 999 damage, with flame particles as feedback.

 

**Fixes & polish**

 

- Fixed the Forge version failing to load on Forge 47.4.10 (mod constructor compatibility); stable loading restored for all Forge 47.x.

- Fixed overlapping status text and buttons on the upgrade screen home page (both creative and survival).

- Code cleanup: removed unused imports and dead code; both builds are warning-free.

 

### 6.3.2

 

- Relics can no longer be dropped with Q; relics are immune to fire/lava/explosions (void excluded). Chest access and inventory-screen drops are unchanged.

- All relic items are fireproof.

 

### 6.3.0

 

- New bone armor skill "Bone Ward": taking ≥80% of max health in one hit, or ≥200% cumulative within 20s, grants Resistance + Regeneration for 5s.

- New pickaxe skill "Supply": every 150 blocks mined grants 5s of Supply (restores 1 hunger + 1 saturation per second).

- New guide book "Bone and Fire": granted at spawn; right-click to read full mechanics.

- New bone armor casting/plating system: base armor cap 20, diamond 30, netherite 50.

- Bonefire skill scales with bone damage (base 8, cap 20).

- Fixed infinite recursion crash of the Bonefire skill.

- Fixed max-health bonus from armor overcap being lost on relog/respawn.

- Fixed creative inventory button overlapping item picking; upgrades no longer spam chat messages.

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