File Details
Bodycam 2.0 for forge
- R
- Mar 22, 2026
- 107.93 KB
- 30
- 1.20.1
- Forge
File Name
bodycam-forge-1.20.1-2.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Bodycam Mod v2.0
New Items, Blocks & Crafting System
All mod items now have their own dedicated creative tab. There are completely new crafting recipes for all mod items, which are built around a new core resource:
- Observation Crystal
- Jammer: Features 3 dynamic modes: Off (everyone can observe), On (no one can observe), and Limited (observation range is limited)
- Dimension Locator
- Hologram Block: This leaves behind a special Hologram Dummy that is completely immortal and cannot be attacked
- Anonymizer
The New GUI & Selection Menu
- New Design: The selection menu is now a true window with smooth scrolling. For better orientation, the player's face (like in the TAB list) is displayed right next to the name.
- Smart Button System: Observation buttons are dynamically grayed out when:
- The target is out of range (over 500 blocks) or in another dimension.
- The target has a Jammer set to Active or Limited (and is out of range).
- You are currently being observed by that specific person.
- Dynamic Status Colors: Players in the menu are automatically color-coded:
- Blue (Highest Priority): Player is currently observing you.
- Red (Second Highest Priority): Player cannot be observed due to a Jammer.
- White (Standard): Player can be observed normally.
Brand New Dummy & Damage Logic (Damage Sync)
The core engine under the hood was completely rewritten: Instead of wildly teleporting the real player back and forth for damage calculation, you now remain safely in the camera view.
- The Dummy in the world now takes the actual damage and synchronizes it 1:1 with the real player on the server side (Note: The Hologram Dummy is an exception, as it is completely immortal).
- This also applies to death: If the regular dummy dies, the player dies cleanly along with it, and the observation is correctly terminated for everyone.
The New, Immersive Camera Overlay & Controls
The visual experience during observation has been massively upgraded to create a true bodycam feeling:
- Refreshed HUD & Darkened Frame: The camera elements have been visually overhauled. A new, slightly transparent, darkened frame around the edge of the screen heavily enhances the authentic camera aesthetic The Vanilla HUD elements (name of the observed player, their health, and shift/sneak status) remain seamlessly integrated and clearly visible.
- Focus on Immersion: The crosshair is strictly hidden during observation
Config System (Client & Server)
- Ingame Client Config: Players can now adjust their own settings directly in the game via the mod menu (including a scroll menu and reset button). Here, individual camera overlays (Name, Health, Shift) can be specifically toggled on and off. Additionally, all GUI colors can be personalized via hex code (including a live color preview).
- Server Config (Host Only): Full control for server admins. The maximum monitor distance is adjustable (Default: 500). All new items as well as the Reach enchantment can be completely disabled. Furthermore, there is an OP-Only mode that unlocks the mod functions exclusively for server operators.
Optimizations & Bug Fixes
- Massive performance optimizations in the network code (sync packets)
- Fixed the cross-observation bug (status update upon dummy death)
- Numerous other small bug fixes for an absolutely smooth and stable experience