Bodycam

This mod introduces a Bodycam Monitor item that allows you to spectate other players in real-time

File Details

Bodycam 2.0 for forge

  • R
  • Mar 22, 2026
  • 107.93 KB
  • 30
  • 1.20.1
  • Forge

File Name

bodycam-forge-1.20.1-2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bodycam-1471685:7794994")
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Bodycam Mod v2.0

New Items, Blocks & Crafting System

All mod items now have their own dedicated creative tab. There are completely new crafting recipes for all mod items, which are built around a new core resource:

  • Observation Crystal
  • Jammer: Features 3 dynamic modes: Off (everyone can observe), On (no one can observe), and Limited (observation range is limited)
  • Dimension Locator
  • Hologram Block: This leaves behind a special Hologram Dummy that is completely immortal and cannot be attacked
  • Anonymizer

The New GUI & Selection Menu

  • New Design: The selection menu is now a true window with smooth scrolling. For better orientation, the player's face (like in the TAB list) is displayed right next to the name.
  • Smart Button System: Observation buttons are dynamically grayed out when:
    • The target is out of range (over 500 blocks) or in another dimension.
    • The target has a Jammer set to Active or Limited (and is out of range).
    • You are currently being observed by that specific person.
  • Dynamic Status Colors: Players in the menu are automatically color-coded:
    • Blue (Highest Priority): Player is currently observing you.
    • Red (Second Highest Priority): Player cannot be observed due to a Jammer.
    • White (Standard): Player can be observed normally.

Brand New Dummy & Damage Logic (Damage Sync)

The core engine under the hood was completely rewritten: Instead of wildly teleporting the real player back and forth for damage calculation, you now remain safely in the camera view.

  • The Dummy in the world now takes the actual damage and synchronizes it 1:1 with the real player on the server side (Note: The Hologram Dummy is an exception, as it is completely immortal).
  • This also applies to death: If the regular dummy dies, the player dies cleanly along with it, and the observation is correctly terminated for everyone.

The New, Immersive Camera Overlay & Controls

The visual experience during observation has been massively upgraded to create a true bodycam feeling:

  • Refreshed HUD & Darkened Frame: The camera elements have been visually overhauled. A new, slightly transparent, darkened frame around the edge of the screen heavily enhances the authentic camera aesthetic The Vanilla HUD elements (name of the observed player, their health, and shift/sneak status) remain seamlessly integrated and clearly visible.
  • Focus on Immersion: The crosshair is strictly hidden during observation

Config System (Client & Server)

  • Ingame Client Config: Players can now adjust their own settings directly in the game via the mod menu (including a scroll menu and reset button). Here, individual camera overlays (Name, Health, Shift) can be specifically toggled on and off. Additionally, all GUI colors can be personalized via hex code (including a live color preview).
  • Server Config (Host Only): Full control for server admins. The maximum monitor distance is adjustable (Default: 500). All new items as well as the Reach enchantment can be completely disabled. Furthermore, there is an OP-Only mode that unlocks the mod functions exclusively for server operators.

Optimizations & Bug Fixes

  • Massive performance optimizations in the network code (sync packets)
  • Fixed the cross-observation bug (status update upon dummy death)
  • Numerous other small bug fixes for an absolutely smooth and stable experience