BloodyNight

Transforms nights into terrifying events. Mobs become stronger and glow red, beds don't work, and infected zombies break walls. Brings true survival horror to Minecraft.

File Details

bloodynight-1.1.1.jar

  • R
  • Aug 17, 2025
  • 9.77 MB
  • 980
  • 1.20.1
  • Forge

File Name

bloodynight-1.1.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bloodynight-1327572:6895431")
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Changelog - v1.1.1

[1.1.1] - 2025-08-17

Added

  • Smart block selection system for infected zombies
  • Distance-based target memory retention
  • Zombie coordination manager for multi-entity cooperation
  • Interrupt conditions for block manipulation
  • Performance optimizations with caching and reduced tick frequency
  • Cooldown timers for block breaking/building actions

Changed

  • Infected zombie AI goal priorities (attack now highest priority)
  • Block breaking speed increased by 33%
  • Block building speed increased by 60%
  • Target switching threshold set to 30% distance improvement
  • Maximum concurrent zombies: 3 for breaking, 2 for building

Technical

  • Implemented proper error handling for concurrent operations
  • Optimized pathfinding calculations with caching
  • Reduced unnecessary goal evaluations with check intervals