File Details
bloodyhell-0.5.0.jar
- R
- Jan 12, 2026
- 9.62 MB
- 5
File Name
bloodyhell-0.5.0.jar
Supported Versions
BloodyHell Mod - Changelog v0.5.0-dev
🏗️ World Generation & Structures
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Implemented "Pool" Structure:
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Added
PoolStructureclass using a jigsaw-free, manual 3x3 grid assembly method for stability. -
Fixed structure placement logic to prevent floating: now anchors to the lowest Y-level of the structure's corners using
OCEAN_FLOOR_WG. -
Corrected resource paths for NBT template loading (
pyramid/pool_parte_x).
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Blasphemite Ore Generation:
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Added
Blasphemite Oreto world generation (Overworld). -
Configured
ConfiguredFeature,PlacedFeature, andBiomeModifierto generate veins (size 9, 12 veins/chunk) replacing Stone, Deepslate, and Blasphemous Sandstone.
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Dungeon Lighting:
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Adopted
minecraft:lightblocks (Level 15) to illuminate dungeons invisibly without affecting physics.
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👹 Entities & Spawning
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Custom Spawn Rules:
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Modified
Offspring of the UnknownandBlasphemous Malformationto usecheckAnyLightMonsterSpawnRules, allowing them to spawn inside the illuminated dungeon. -
Implemented
ModEvents(Forge Event Bus) to actively deny vanilla mob spawns (Zombies, Creepers, etc.) within the "Pool" structure boundaries.
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Boss Loot:
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Updated
Selioraloot table to guarantee the drop of 1x Seliora Essence upon death by a player.
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⚔️ Items & Combat
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New Items:
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Added Seliora Essence (Epic rarity, fire resistant).
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Added Blasphemite Ore block (drops Experience).
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Boss Weapons (Logic & Animations):
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Blasphemous Impaler: Implemented throwing logic, combo attacks, and
PlayerAnimatorintegration. -
Hulking Mass of Iron: Implemented special "Slam" attack consuming Crimson Veil power. Added server-side validation for mana usage and client-side animation sync.
- Twin daggers: Implemented special "Slam" attack consuming Crimson Veil power. Added server-side validation for mana usage and client-side animation sync.
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Fixed animation stuttering in
PlayerAnimatorby checking current playing animation before overriding.
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Equipment:
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Registered Blasphemite Toolset (Sword, Pickaxe, Axe, Shovel, Hoe) and Armor set.
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📜 Recipes & Progression
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Locked Progression:
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Boss weapons (
Impaler,Twin Daggers,Hulking Mass) now require Seliora Essence to craft. -
Recipes are unlocked via the advancement system (obtaining the Essence reveals the recipe).
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Blasphemite Processing:
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Configured Ore to drop
Raw Blasphemite(affected by Fortune/Silk Touch). -
Added Smelting/Blasting recipes strictly for
Raw Blasphemite(Ore is no longer smeltable directly).
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Decorative Blocks:
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Added Stonecutting and Crafting recipes for all Blasphemous Sandstone variants (Cut, Smooth, Chiseled, etc.).
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Added
Decorated Potcrafting recipe.
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🔧 Technical & Dependencies
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Dependency Management:
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Updated
mods.tomlto makeplayeranimatorandgeckolibmandatory dependencies, preventing crashes for users missing these mods. -
configured
gradle.propertiesto manage the CurseForge File ID forPlayerAnimator(ID:4587214).
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Registry Fixes:
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Fixed
StructurePieceTyperegistration using a dedicatedDeferredRegister.
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