File Details
bloodmoon-1.3.2-forge-1.20.1.jar
- R
- Apr 18, 2025
- 1.95 MB
- 114
- 1.20.1
- Forge
File Name
bloodmoon-1.3.2-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Fixed Cursed Block GUI not opening due to missing block position in
FriendlyByteBuf. - Fixed a bug where the Cursed Blood item would disappear when dropped.
- Fixed NullPointerExceptions when opening GUI without properly bound data.
- Fixed menu capability binding issues related to block entities and Forge 47.2+.
- Fixed GUI item synchronization bugs, where slots would rollback or not sync between client/server.
- Fixed an issue where Curse Blood could not be placed in GUI slot 0.
- Fixed Curse Totem being unpickupable after being crafted via the GUI.
- Fixed GUI requiring double reopen to make output visible or claimable.
- Fixed redundant fallback logic when closing the GUI, now smarter handling based on crafting outcome.
- Fixed visual behavior of Cursed Block's name display and related GUI screens.
- Added complete binding logic for
CursedBlockBlockEntityandCurseBloodedGUIMenuwith full inventory sync. GUItranferrerProcedurenow:- Checks if slot 1 already has a totem to prevent double crafting.
- Allows the totem to be picked up manually, as requested.
- Shrinks exactly 64 Cursed Blood (or more if needed) and applies changes immediately.
- Custom model for
Cursed Bloodupdated to a 128x128 texture (previous was a 512x512...) - Cleaned up legacy code and removed redundant bounding logic.
- Added ambient sound during Bloodmoon
- Added mixin to block all other vanilla ambients during bloodmoon (fails outside of my dev environment, in development)
- Setupping compatibility with Stellar View (in development)
- Fog disappears when you are under a block, which is super weird, fixing it for the next update.