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Bloodmoon Update

Adds a lunar event called Bloodmoon to the game

File Details

bloodmoon-1.3.1-forge-1.20.1.jar

  • R
  • Apr 15, 2025
  • 142.90 KB
  • 325
  • 1.20.1
  • Forge

File Name

bloodmoon-1.3.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bloodmoon-update-1239965:6427350")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Fixed various Mixin-related crashes and advancement registration bugs
  • Added a config-based Red Overlay which dynamically intensifies based on night progression and player’s camera angle
  • Red Overlay disappears if player can't see sky.
  • Added a Blooded Totem item to manually summon the Blood Moon (with full effect and animations handling)
  • Added advancement cursed_totem_ad triggered only if the Blood Moon is successfully summoned
  • Added Moon Texture override using a Mixin, keeping moon phases intact during Blood Moon
  • Added a Fog System that blends red fog only in the Overworld and fades smoothly in/out
  • Limited Blooded Totem to 5 uses using native durability system (currently not working)
  • Balanced mob effects and made spawning logic tag-based
  • Optimized fog checks to avoid interfering with natural fogs or Nether/End dimensions
  • Cleaned redundant durability checks and streamlined advancement handling via award(...)
  • Organized all Blood Moon activation conditions for better server-side reliability
  • Red Fog disappears if Player is under the 50th layer