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Blood Bits: Flow

Pixel blood splashes, surface stains, wounds and bloodied equipment, with washing and configurable creature blood colours.
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Blood Bits: Flow 2.8.2-rc.7 — Forge 1.20.1

File namebloodbits-flow-forge-1.20.1-2.8.2-rc.7.jar
Uploader
MrZalupenkoMrZalupenko
Uploaded
Oct 2, 2026
Downloads
121
Size
1.8 MB
Mod Loaders
Forge
File ID
9035631
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blood-bits-flow-1714044:9035631")

Learn more about Curse Maven

What's new

Blood Bits: Flow 2.8.2-rc.7 — Forge 1.20.1 (Beta)

Performance update

  • Heavy preparation of blood and grime on entities and equipped items now runs on a separate CPU thread: surface geometry, wound placement, dirt/soot/wetness composition, and surface-map encoding.
  • Previously prepared marks remain visible while new marks are calculated. New marks may appear after a short preparation delay; larger queues can increase this delay.
  • Preserve pigment resolution, colors, opacity, saved wounds, and native animated mesh handling.

Known performance issue

Early user testing suggests FPS may be higher than in previous builds, but performance problems are still present. First-hit stutters and combat slowdowns are not fully resolved in this build.

Validation

1317 automated tests and 41 mixin target checks passed. The FPS improvement is a user impression, not a controlled benchmark or a guarantee.

For Minecraft 1.20.1 with Forge. Java 17 or newer. Install Blood Bits: Flow on the client and server. Replace the previous JAR; do not keep multiple versions installed together.

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