BlockFront

Minecraft WW2: Experience one of the world's most significant conflicts. With close-quarters battles in iconic WWII environments, pick your class, hold the front line, flank the enemy, and command your own squad.

File Details

0.1.4.0a

  • A
  • Aug 4, 2022
  • 154.14 MB
  • 5.0K
  • 1.19.1
  • Forge

File Name

BlockFront-1.19.1-0.1.4.0a-RELEASE.jar

Supported Versions

  • 1.19.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blockfront-world-war-ii-379756:3918056")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Updated to Forge 42.0.2 and Minecraft 1.19.1

 

- Added new Lee Enfield MK3 and Turner models & animations
- Added new Sten Mk2 model & animations
- Added new Bren MK1 model & animations
- Added new Vickers K model & animations
- Added new Junkers, Zero, P51 Mustang and Reggaine RE-2005 models
- Added a new fly-by effect for several maps
- Added new Victory and Defeat UI
- Added custom path-finding for bots
- Added Jester role to TTT game-mode

 

- Updated sound for target range blocks
- Updated Geckolib to the latest version
- Updated to the latest release of Forge
- Updated chat formatting to work with new vanilla changes

 

- Fixed reconnection timer not returning to 0 even if the player session is invalid
- Fixed settings not saving or loading correctly for the client
- Fixed strange delayed shake effect when a bullet impacts near player
- Fixed Beretta M1934 handling 14 bullets instead of 7

 

- Removed old bullet and blood smoke effects due to rendering complications
- Removed Saints from the map rotation

 

- Improved bot path-finding and weapon accuracy
- Improved nametag rendering
- Improved bullet tracer rendering
- Improved vehicle effect rendering
- Improved visual effects on the Beached map
- Improved shake effect while shooting weapon

 

- All current vehicles now only require one seat
- Medic bots can now heal other bots in their team
- Player chat messages that trigger the soundboard are no longer sent to other players
- Capped max wave count in Infected game mode to 30
- Top players are now based on score instead of kill count
- Moved all chat-related logic to server-side
- Decreased fire rate of sidearm handguns to prevent unrealistic spammy fire