block_effect-neoforge-1.21.8-3.0.0
Curse Maven Snippet
What's new
Core mod (block_effect). Parkour and perk content now ship as separate addons — see their changelogs.
3.0.0 — MIGRATION RELEASE !
Major version for the split architecture: Block Effect is the shared core library; Parkour and Perks ship as addons at 1.0.0.
Some feature has moved to BlockEffect : Parkour or BlockEffect: Perks !
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Addons: Block Effect : Parkour, Block Effect : Perks. Structures, Naturals, and Environment are placeholders.
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Dev runs — Core + Parkour share one JPMS module in NeoForge runs so shared packages do not crash on launch. Full stack:
./gradlew runClient211.
Portal block
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Cooldown applies to both entry and exit portals (stops instant re-entry / ping-pong).
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Same-facing portals preserve velocity; exit placement follows travel direction on floor portals.
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Collision thickness increased (face-aligned) so thin portals are walkable and jump-safe.
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Previous-position sync after teleport improves plane-crossing detection.
Discovery & data
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Added missing
discovery/rootadvancement so Patchouli Discovery Journal unlocks can grant correctly. -
Thruster item tag lives under
block_effect:thrust(was wrongly namespaced).
Tools
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Block Effect Modifier no longer starts mining while you are configuring blocks with it.
This mod has no additional files

