Description
🩸 All entities Bleed when getting hit by something (Compat with Combat Roll)
A mod of my Easycraft modpack <3
Two New Items to cure Bleeding Effect: Healing Needle and Bandage
Bleeding Damage is also scaled by 1% of the Hostile Entities Max Health,
bleedConfig.json
{ "modEnable": true, "minDamageToGetBleed": 1, "bleedingDamage": 3.0, "bleedingDamageScaleWithHostileMobsHealth": true, "bleedingDamageScaleByPercentOfHostileMobsHealth": 1.0, "maxBleedingDamageForHostileMobs": 20.0, "bleedingDamageDecreaseByArmor": false, "doesSneakingReduceBleedingDamage": true, "bleedingDamageReducedWhileSneaking": 0.5, "bleedingChance": 0.5, "bleedingChanceDecreaseByArmor": true, "bleedingDurationInTick": 200, "bleedingCheckInterval": 20, "bandageConsumeTimeInTick": 15, "healingNeedleConsumeTimeInTick": 40, "blacklistMobs": [ "minecraft:skeleton", "caligo:strow", "minecraft:iron_golem" ], "customBloodColors": { "minecraft:skeleton": "#ffffff", "minecraft:spider": "#6e1199", "minecraft:zombie": "#691010", "minecraft:creeper": "#13942b", "minecraft:slime": "#13942b" }, "defaultBloodColor": "#a81414"}

