BleedZone7-0.0.3-forge-1.20.1.jar
Curse Maven Snippet
What's new
七号区9月更新总览 / Zone-7 September Update Overview
版本 0.0.2 → 0.0.3 构建,2026-09-01 → 09-15。游戏内版本号仍显示 0.0.2,这份日志覆盖九月以来累积的全部更新。最大三块是:战法体系、境界实际效果、自研特效系统。
Version 0.0.2 → 0.0.3 build, 2026-09-01 → 09-15. The in-game version still shows 0.0.2; this log covers all September updates. Three biggest pieces: Battle Arts, realm effects, and the custom VFX system.
战法 / Battle Arts
战法从 4 门补到 11 门,新增御器术、新安剑法、地月近卫刀、破军、岩锥、炎暴、海啸。装配规则重做:一个主动位 + 每类别一档;被动战法也要装配才生效。层数门槛引入:炎暴、海啸等高阶战法需要境界和世界道环数,条件不够时进度卡住并提示。学习门槛:御器术/新安剑法/地月近卫刀/岩锥 = 刻痕境;破军 = 领海境;炎暴 = 领海境 + 烈焰三环;海啸 = 领海境 + 水源三环。
Battle Arts expanded from 4 to 11: Artifact Control, Xin'an Sword Art, Earth-Moon Guard Blade, Po Jun, Rock Spike, Flame Storm, and Tsunami. Loadout rules reworked: one active slot + one per category; passives must also be equipped. Tier gates introduced: high-tier arts like Flame Storm and Tsunami require realm and World-Dao circles; if unmet, progress stalls with a hint. Learning requirements: Artifact Control / Xin'an / Earth-Moon / Rock Spike = Engraving Realm; Po Jun = Sea Realm; Flame Storm = Sea Realm + Flame 3 circles; Tsunami = Sea Realm + Water 3 circles.
御器术让武器悬在身侧,砍怪时飞出去补刀,超上限武器会被退回。新安剑法让任意武器挥砍都有概率激发剑气。地月近卫刀蓄满后放出强化剑气,四层可触发七斩合一。破军按 N 蕴养兵器,蓄势记录在武器本身,砍中后 2 秒蓄力释放剑气。岩锥从空中斜插石锥,造成范围伤害。炎暴升起火焰龙卷,持续灼烧并牵引敌人。海啸推出贴地浪墙,卷走并托起生物。
Artifact Control floats weapons beside you; they fly out to assist on hit, and over-limit weapons are rejected. Xin'an Sword Art lets any weapon trigger sword energy on swing. Earth-Moon Guard Blade releases empowered sword energy when charged; tier 4 enables Seven-Slash Unity. Po Jun: press N to nurture a weapon; charge is stored on the weapon, and hitting a mob triggers a 2-second charge before releasing sword energy. Rock Spike drops a diagonal stone spike with AoE damage. Flame Storm raises a fire tornado that burns and pulls enemies. Tsunami sends a ground-hugging wave wall that carries and lifts mobs.
修炼与境界 / Cultivation & Realms
境界首次有了实感:每个境界自带被动,刻痕境解锁超速疾跑,领海境减少控制效果,域海境增强超速,创世境自动获得苍穹之心。境界压制上线:境界差 1/2/3 段影响伤害,差 4 段一击必杀,图腾仍有效。新增血毒:被血妖攻击累积,50 层爆发扣除最大生命 30%,牛奶可清,真主境免疫。新增剑意、刀意两条世界道,大道页从 13 条变为 15 条。准星可查看怪物境界。能量植物加入年份六档,效力最高 6 倍。手册与面板同步补齐。
Realms now feel real: each realm has passives; Engraving unlocks super-sprint, Sea Realm reduces control effects, Domain-Sea boosts sprint, and Creator Realm grants Sky Heart. Realm Suppression is live: a 1/2/3-tier gap modifies damage, and a 4-tier gap is a one-hit kill; totems still work. New Blood Poison: stacks from blood mobs, 50 stacks deal 30% max HP, milk clears it, and Theocrat Realm is immune. Two new World-Daos: Sword Intent and Blade Intent; the Dao page goes from 13 to 15. Crosshair can show mob realms. Energy plants gain six age tiers, up to 6x potency. Handbook and panels updated accordingly.
特效 / VFX
自研特效系统上线,专做连续几何 + 时间轴与同步,走光影安全路线,开着 BSL、Complementary 等光影也能正常显示。新增 77 张特效贴图。炎暴火焰龙卷完整流程为:法阵 → 聚拢 → 爆炸 → 风暴 → 消散。海啸浪墙采用像素桶浪 + 花椰菜泡沫堆,浪色随群系水色变化。风刃月牙放大一倍,剑气按手上武器切换,破军蓄力特效、超速疾跑风线、火焰粒子自发光一并加入。
Custom VFX system online: built for continuous geometry + timeline and sync, shader-safe, working under BSL, Complementary, etc. 77 new VFX textures. Flame Storm full sequence: sigil → gather → explosion → storm → dissipate. Tsunami wave uses pixel barrel wave + cauliflower foam, tinted by biome water. Wind Blade crescent doubled; sword energy varies by held weapon; Po Jun charge VFX, super-sprint wind lines, and emissive flame particles added.
方块与物品 / Blocks & Items
高碳钢箱与钛金箱:54 格,每格 128 / 256,防爆,拆掉不掉落,内容随方块保存。拆解机床:把成品拆回材料,带附魔的物品拆出附魔书。储物三件套:三档储物戒指、剑匣、一键归类。滑翔翼:胸甲栏,类似鞘翅但速度受限,耐久 160。兽潮之门变成手持物品,可选择兽潮或血潮及等级,在主世界开启,同时只能有一场。
High-Carbon Steel Crate and Titanium Crate: 54 slots, 128 / 256 per slot, blast-proof, contents stay on break. Salvage Machine: deconstructs crafted items; enchanted items yield enchanted books. Storage trio: three ring tiers, sword box, and one-click sorting. Glider: chest slot, elytra-like but slower, 160 durability. Beast Tide Gate is now a handheld item; choose Beast Tide or Blood Tide and tier, one active in the Overworld.
武器与美术 / Weapons & Art
五把三阶武器全部换上正式动态图标,四把三阶武器的手持与图标大小重调,往日之镰、赤霄衔火枪补上光影材质,高碳钢护甲四件换上正式 3D 模型,三本新战法之书换上正式贴图,岩锥获得专属模型。
All five tier-3 weapons now have animated official icons; four tier-3 weapons re-scaled in hand and icon; Past Scythe and Chixiao Firelance get shader materials; High-Carbon Steel armor gets full 3D models; three new Battle Art books get official textures; Rock Spike gets a custom model.
怪物与 BOSS / Mobs & Bosses
怪物出生时会随机获得境界,并参与境界压制。两个 BOSS 的攻击力现在与游戏难度挂钩:困难 1.40 / 普通 1.30 / 简单·和平 1.12;血量不受难度影响。单人时暴君熊 21 → 23.5 / 27.3 / 29.4,镜中蛇 13.5 → 15.1 / 17.6 / 18.9。
Mobs spawn with random realms and participate in Realm Suppression. Both bosses' attack now scales with difficulty: Hard 1.40 / Normal 1.30 / Easy·Peaceful 1.12; HP is unaffected. Solo: Tyrant Bear 21 → 23.5 / 27.3 / 29.4, Mirror Serpent 13.5 → 15.1 / 17.6 / 18.9.
修复 / Fixes
御器飞剑看不见飞行过程、装配开关关不掉、新安剑法/地月近卫刀能靠连点刷触发、岩锥方向错误、破军蕴养看起来不消耗突破元素、蕴养时手抖、蓄势条残留、海啸发黑与残影、炎暴层数越高火星越少、风刃月牙偏小、同一把铁剑打出两种剑气、高碳钢靴子不跟脚。以上均已修复。
Fixed: Artifact Control flying weapon visibility, unequip toggle, Xin'an / Earth-Moon spam triggering, Rock Spike direction, Po Jun nurture not draining, hand jitter, charge bar lingering, Tsunami blackening and afterimages, Flame Storm high-tier spark reduction, Wind Blade crescent size, two different sword energies from the same iron sword, and High-Carbon Steel boots not following feet.
构建信息 / Build Info
文件 dumbcatmod-0.0.3.jar,大小 5,269,083 字节。环境 Forge 1.20.1-47.3.0,JDK 17。依赖 GeckoLib 4.8.4、Curios、Patchouli。中英文各 891 条,一一对应。
File: dumbcatmod-0.0.3.jar, 5,269,083 bytes. Environment: Forge 1.20.1-47.3.0, JDK 17. Dependencies: GeckoLib 4.8.4, Curios, Patchouli. 891 entries each for Chinese and English, fully matched.
This mod has no additional files

