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Bleach_KD

Bleach mod based on the anime and manga made by Tite Kubo.

File Details

Bleach_KD-2.3.5_beta - 1.12.2

  • B
  • Aug 1, 2024
  • 16.63 MB
  • 938
  • 1.12.2
  • Forge

File Name

Bleach_KD-2.3.5_beta - 1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bleach-kd-312309:5586752")
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Bleach_KD 2.3.5_beta - 1.12.2
=======================================
A beta build of 2.3.5. The guides have the bare minimum added to be playable. There's some assets not created so features disabled (Shikai abilities). This is a beta build and will have an update sometime in August to fix and finalise the update. Please report all issues you find, preferably in my Discord.
Shinigami progression has a new method, see below, the old method is still available in case of issues.
Custom Bleach Inventory has been added allowing for easier equip/unequip.

 

Additions
=============
- Added New Shikai Types (Abilities in active development)
- Added Hollow Creeper
- Added Custom Bleach Inventory
- Added NPC Shini Trainer, progression & Kido (WIP)
- Added School clothes to SP Defense if Fullbringer
- Added Flash step reduction based on slowness / speed
- Added SP recover from healing effects.
- Added 3 new Spike blocks
- Added new Blue flower to obtain cyan dye easily early
- Added new Fullbring Green deco blocks
- Added hidden mastery system to extend time / reduce drain for abilities
- Added Ashido Shield Item
- Added Haori armour Item
- Added Config to restrict Hogyoku drop & use
- Added Config to disable random sized Hollows
- Added Config to disable / move race name at top of screen
- Added Config Disable step assist
- Added Config for Gillian Player "Chibi Mode"

 

Changes
=============
- Adjusted some Hollow Hitboxes
- Adjusted Commands setHParts, setHPart and hollowRandom to have -2 random option
- Changed recipes that require Lapis to now use Cyan Dye.
- Changed setFaction to setRace
- Changed Ability icon for Hollowfied Reishi
- Changed some config defaults
- Changed Stat Orb giving Random orb if stat already maxed
- Updated Paper lantern model
- Updated the Elements Gui
- Updated Ability Icon for Hollowfied Reishi
- Updated Sheath Item

 

Fixes
=============
- Fixed Bankai stuttering / glitchiness (maybe?)
- Fixed Trigger commands not triggering correctly (maybe?)
- Fixed Cero & Getsuga renders
- Fixed Damage calc for Fall and Drown
- Fixed hollows "eating" whilst using ranged weapon in offhand
- Fixed setHPart out of bounds error
- Fixed Visored Mask timer & SP Drain (maybe?)
- Fixed 3D Zanpakuto texture issues
- Fixed Eating Arrancar gaining massive shini and arrancar exp
- Fixed Arrancar Player mask issue
- Fixed Mask Mappings only registering Client side
- Fixed Adjuchas under jaw texture
- Fixed texture issues of 3d Zanpakuto
- Fixed Visoreds eating mask shard causing timer resets
- Fixed Cobblestone Edge block
- Fixed Wolf Hollow animation
- Fixed Fullbringer Quincy unable to gain Hollow SP
- Fixed Visored & Fullbringer conflict on exp gain
- Fixed Random sized Hollows
- Fixed NPC Arrancar Ress, lacking assets
- Fixed Grand Fisher Decoy right click
- Fixed Multiplayer exp exploit on hitting players

 

===================================================
PATHING
===================================================
- Shini
= As a whole, Shinigami should spawn more frequently if more than 6 hollows nearby
= As a whole, right click a Shinigami to become a Shinigami with no shini powers
= You will receive an Asauchi at the same time.
= Sitting on Meditation Mat should activate "Meditation" potion effect for 1 second.
= Holding Right click with your asauchi whilst on meditation mat, about every second
= will decrease hollow killcounts, and for every 5, increases bond by 5 if below 70 bond
= Zan bond over 40, under 90, when killing a hollow will increase bond by 1
= Meeting requirements and right clicking a Shinigami (NPC trainer > GRDAUATE) will become full Shini

 

Requirements
- Wearing Acadamy top + bottom (sandals not needed)
- Weapon > 8
- Zan Bond > 85