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Bleach-Awaken

Mod based on Anime Bleach series, Fighting Hollow, unlock zanpakuto, unlock shikai and Bankai.

File Details

[BETA]bleachawaken2-13.0.7-forge-1.20.1.jar

  • B
  • Nov 26, 2024
  • 10.01 MB
  • 31.1K
  • 1.20.1
  • Forge

File Name

[BETA]bleachawaken2-13.0.7-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bleach-awaken-by-deephantom15-730746:5938144")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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BLEACH AWAKEN 2 v13.0.7

BUG FIXES & CHANGE's

  • Added Quincy Race.
  • Added items, weapons and armors related to quincy.
  • Added Wandenrich, accessible by using quincy exclusive skill "Shadow"
  • Reworked Fusion Nozarashi skills "Cleaves"
  • Fix issues with player ticks
  • Fix Armor set pivot point.
  • increase zanpakuto creator spawn rate
  • reduce white hollow spawn rate.
  • add immunity to souls
  • Add immunity to skills damage to ryujin summon, except melee attack from player(sword swing attack)
  • Added The S [SuperStar] Schrift [WIP 35%]
  • Added check & delay 5 sec when player join the server.
  • reduced soul spawning when entity dies close by to reduce lag when to many souls are to close to each other
  • change common essence drop rate from 30% to 15%
  • change rare essence drop rate from 15% to 9%
  • change legendary essence drop rate from 10% to 3%
  • rework the zanpakuto tooltips
  • Rework Fusion Zangetsu Shikai Sword model
  • Rework Ryujin Shikai & Bankai Sword model
  • Change Player HUD
  • Add command /ba_GhangeHUD to change HUD mode [Bleach Awaken HUD & Vanilla HUD]
  • Added diferent rate for clans based on their rarity
  • Added Reset All to Hogyoku
  • Added Reset Bankai Upgrade to Hogyoku [Fusion,Visored, Mugetsu]
  • Change how Undying Effect Of Kazeshini Bankai.

    New Effect : While the bankai active, when Entity Around player or the user it self have their HP lower than 30% activated the Undying Effect and Add Regeneration Effect with cost 500 Reiatsu

  • Rework Visored Mastery, adding EP(evolution point) to increase Visored mastery.
  • Player now gain EP from defeating Visored type mob (Shinji hirako)
  • Visored Essence now give +10 EP instead of increase Mastery.
  • Rework Player Menu Info both Soul type and evolution line will be separate.
  • Remove creative items soul potions.
  • Added new command /ba_soultype for set the soul types
  • Added function to Charging(H), when you have the quest pinned Off and you hold the charging button the quest will shown on screen
  • Rework the path selector screen