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Black Flashed!

Adds new pvp and pve mechanic - black flash!
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Black Flash 2.1.0

File nameblack_flash-2.1.0-forge-1.20.1.jar
Uploader
kitaniz__kitaniz__
Uploaded
Mar 29, 2025
Downloads
523
Size
230.8 KB
Mod Loaders
Forge
File ID
6362264
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blackflashed-1128011:6362264")

Learn more about Curse Maven

What's new

Dynamic Chances Update

After two beta versions, version 2.1 is finally released!

Added:

  • Dynamic black flash chances

Now the chance of a black flash varies with environmental conditions and other factors.

  1. Players/mob current health
  2. Standing in water or rain
  3. Achievements
  4. Shield piercing

More factors can be added in the future

  • Added advancement icons
  • Added black flash cooldown (~3 seconds)
  • Added easter egg on 31st March and 1st April
  • Added configuration menu (Requires operator or enabled cheats in singleplayer)
  • Added configuration menu keybind
  • Added global variables instead of gamerules
  • Added configuration command:
/blackflash Chance/Knockback/Damage YourNumberHere

(Made specifically for servers)

  • Added welcome message when joining the world for the first time (Only for the first player)

Changes:

  • Cursed energy output particles are now partially transparent
  • The “Better than 7 to 3” achievement now requires 4 black flashes instead of 3 black flashes
  • Slightly changed Russian (ru-ru) translation
  • Cursed energy output now uses attributes instead of strength and speed potion effects
  • Slightly changed black flash activation code
  • Slightly changed black flash particles
  • Changed debug mode (again)

Fixes

  • The black flash no longer destroys glowing frames
  • Fixed some bugs with mobs black flash
  • Fixed some bugs with multihit

Changes from the last beta version:

  • Removed "Sparkles of black flash" enchantment
  • Removed the penalty to the black flash chance if item is in main hand

Enchantment and penalty will be back in a future update

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