Description
Hello! I am Vez the owner and creator of this mod. Black Clover Republic is a project I have been working on for about a year now, it has over 150 spells from the popular anime/manga Black Clover.
Make sure to join our discord!: https://discord.gg/4MssTd3vVZ
The mod includes spells, dungeons, bosses, magic tools, levelling/attribute system, and more. Below I will give an overview of the mod and describe as many features as I can without making a youtube video.
How to start:
So when you first start a world a grimoire tower will spawn somewhere within the area of -500 to 500 in both x and z directions. Inside the grimoire tower you have the grimoire npc. This npc requires that you have 10 vanilla xp levels in order to get your grimoire. Upon receiving your grimoire you will automatically have skill 1 unlocked. You can unlock new skills, and increase attributes by levelling up. You can level up by killing hostile mobs and mobs from the mod. Mobs from the mod drop significantly more xp. Mobs from the mod spawn at nighttime or every 30 minutes a world boss will spawn. Also I guess I should touch on extra skills because they are kind of complicated.
Spells:
There are 26 unique grimoires all with a minimum of 5 spells, some grimoires such as ones that may contain spirit mode, devil transformations, or other special modes will have 3 extra spells for a total of 8, this adds up to around 150 spells total. Please note that these spells are nowhere near their final form, a lot of them are lacking visuals, however I am working to improve that and fix it as I update the mod! Extra skills must be unlocked first before using in the gui, and they can be used by clicking the normal skill1,2,3 keybinds. So they use the same keybinds but will only trigger while in the spirit or devil mode. I hope that makes sense.
Dungeons:
Dungeons will spawn throughout your world as portals, announced in chat with coordinates when they spawn. Upon entering the dungeon you will see an arena with a dungeon boss in it that drops magic tools, xp, and other. Note: Dungeons built into the mod are just an arena, I could not get structures bigger than the arena to spawn in without lagging, if you join the official server (The discord) I have comissioned custom built dungeons for the server that only we have!
Bosses:
There are around 10 bosses, which are all prominent enemies seen in the show, such as Dante, Zenon, The Witch Queen, Mars, and more. They have varying health and all drop different amounts of xp and varying rarities of magic tools. The bosses use the spells found in their respective magic types that players can also use, plus some extra moves to make them harder to beat.
Magic tools:
Magic tools can be obtained by beating dungeon bosses and opening the chest that they drop, there are around 50 magic tools and they all have different effects from regeneration, boosting max mana, boosting mana regen speed, and many others. They come in varying rarities based upon the diffuculty of the boss who was killed to obtain the magic tool. I use the curios API for magic tools which is why it is a required download for the mod.
Levelling/ Attribute system:
Upon killing any hostile mobs or custom enemies found throughout the world they will drop xp bottles that you can redeem to level up. You must level up to get points you can spend on either unlocking new spells, or increasing your attributes, the attributes in the mod are Max mana, mana regen, health, magic damage, magic defense, physical damage, physical defense, and speed.
Commands:
There are a ton of commands in the mod and below I will list them and what they do. I made these commands with the idea of running a server in mind because thats what I plan on doing.
/bcgrimoire set name type
This will set your grimoire to the curren Id chosen, ids can be seen above
/bcgrimoire name get
gets the grimoire for the player listed
/bc mana fill name
fills your mana to max
Devil- 1
Elf- 2
Dwarf- 3
Human- 4
/bc race name set (Id)
Set the players race to one of the ids listed above
/bc race name get
gets the race for the player listed
/bc skill check name
Sees which skills this player has unlocks
/bc skill reset name
resets unlocked skills for this player
/bc skill unlock name
unlocks all skills for this player
/bcxp name set (amount)
sets your custom xp value to that amount
/bcxp name add (amount)
Adds to your custom cp value
/bcdungeon spawn
Force spawns a dungeon (We do not recommend using this)
/bcdungeon reset
Only use this command to reset spawns if you force spawn dungeons. Most of the time you shouldn't be using this command
/bctime get dungeon
Get the time remaining until a dungeon spawns
/bcdev fixcooldowns name
resets cooldowns for specified player
/bcdev get testmode
returns if dev mode is set to true or false
/bcdev testmode true/false
Will enable dev testing mode, this mode just lets you hold items that would be instantly deleted if a specific mode is turned off. For example it will let you hold spirit mode weapons and armor even when not in spirit mode.
/bcxp name set maxskillxp
sets players skillxp to max
/bcsquad get info name
returns the star count for this player and if they're a captain
/bcsquad set captain squadname playername
sets this player as the captain for one of the premade 9 squads
/bcsquad reset true/false sets reset mode to true or false for squads, this will remove stars, and squad blocks and delete all squads
/bcsquad reset name will reset this players star value and change their squad to null
/bcset noabilities everyworld True/False- Disables abilities for all dimensions/worlds on a server
/bcset noabilities thisworld True/False- Disables abilities for the world you're currently in on a server
/bcset noabilities playername True/False- Disables abilities for that specific person
There are some missing from this list such as the no building but those were added recently and I don't wanna write a description for them right now.