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Create: Biomimicry

The act of copying animals to improve your circumstances

File Details

Biomimicry 0.2 Beta 1

  • B
  • Aug 14, 2023
  • 27.99 KB
  • 1.2K
  • 1.20.1+1
  • Forge + 1

File Name

biomimicry-0.2-beta1.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:biomimicry-869682:4703710")

NeoForge

implementation fg.deobf("curse.maven:biomimicry-869682:4703710")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hello there! I know 0.2 has been taking a long time, but there are several reasons for that, one of which is that I have stepped away from using MCreator to make my mod and for this I have had to learn Java, which took a bit and am still a noob at it. For the changes:

  • Fully redone the mod from scratch without MCreator :?
  • Ported the mod to 1.20.1
  • Ported the mod to the new NeoForge (not really any different from Forge atm
  • Added the Lonely Sweet Berry :( (just a single sweet berry, definitely doesn't want to take over the world or something)
  • Added the Clean Sweet Berry (no recipe for it atm, will be coming in later betas) (Mr. Berry, but after a shower)
  • Added the Broken Stick 
  • Did a bunch of renaming in the mod, so things will be called different
  • The mod is renamed to Create: Biomimicry instead of Create: Animalistics to avoid being linked to Animalistic and because the old name is stupid

Any bugs, suggestions or thoughts? Leave them in our new GitHub the place to look at the source-code, make changes (with my permission :)) and git the hub???

Expect more versions to come soon enough.

Good night!